The Window Inspector's 'select window' feature grabbed the pointer on
the root window then read XEvent.xbutton.subwindow to learn which
window was clicked. This was the last access to _x11_raw in shared
src/ code.
Add a subwindow field to WMEButton. The X11 backend's WMEvent
translation populates it from xbutton.subwindow. The Wayland backend
leaves it 0 (Wayland has no equivalent grab semantic — the click
reports the actual frame as event.window directly). winspector.c
now uses event.u.button.subwindow with fallback to
event.u.button.window, working on both backends.
Net: src/ has zero _x11_raw escapes from shared code. Remaining
references are inside the X11 backend (legitimately consuming the
field set by its own event translator).
Implement wl_drag_begin as a simple internal drag-and-drop state machine
for WINGs-to-WINGs drag operations (color wells, text widgets).
On button press, waits for motion to confirm drag intent, then enters
a drag loop tracking the cursor. On release, finds the view under the
cursor and if it has drag destination procs + matching types, fetches
data from the source and calls performDragOperation on the destination.
This handles same-process DnD without needing wl_data_device protocol.
The optimization that skipped pango_layout_set_text when the text
matched the previous layout content used pango_layout_get_text()
which returns an internal pointer. This pointer comparison with
arbitrary input text could read freed memory or trigger heap
corruption in Pango internals when the layout state was stale.
Always call pango_layout_set_text unconditionally. The cost is
negligible (Pango internally short-circuits if text is identical).
Add selection_fetch vtable slot for synchronous selection retrieval.
On Wayland, WMRequestSelection uses this to fetch clipboard/primary
selection data directly (via W_ClipboardFetchFn -> seat pipe read)
and calls the callback immediately. On X11, the async path
(selection_request -> SelectionNotify event) is unchanged.
This makes middle-click paste work in WINGs text widgets on Wayland.
W_TopLevelOfView returns NULL for views without a topLevel ancestor
(e.g. geometry display widgets parented directly to root). On X11 this
never triggered because expose events only arrived for mapped windows
with proper widget hierarchy. On Wayland, wl_redisplay synthesizes
expose events for any view, exposing the NULL case.
Fix: fall back to the view itself when no topLevel ancestor exists.
The magnifier is X11-backend-specific (screen capture). Instead of a
disguised is_x11 check, the view backend provides the callback directly:
- X11: .magnify_callback = W_ColorPanelMagnify (the magnifier impl)
- Wayland: .magnify_callback = NULL (button does nothing)
The button wiring uses the vtable value as the action callback.
No conditionals, no capability flags, pure vtable dispatch.
Also removes the screen_grab_image vtable slot that was a disguised check.
Converts 60 X11 calls (XCreatePixmap, XFreePixmap, XCopyArea,
XFillRectangle) to render backend vtable dispatch. Remaining 40
calls are all in the magnifier feature (screen capture, inherently
platform-specific) and will be handled separately.
x11_clipboard_fetch now returns wmalloc copy (XFree internally).
Callers use wfree uniformly on both backends. Prevents X11 regression
where XFree was called on wmalloc memory or vice versa.
Adds drag_begin slot to W_ViewBackend. WMDragImageFromView dispatches
through it. X11 backend sets NULL (falls through to existing XDND
code). Wayland backend is a no-op — prevents crash without guards.
Bridges WINGs internal clipboard to the Wayland seat selection so
copy/paste works between compositor-internal dialogs and real
Wayland clients. Store creates a wlr_data_source and sets seat
selection. Fetch reads from foreign selection sources via pipe.
Adds clipboard_store/clipboard_fetch to W_ViewBackend. Replaces
direct XFetchBuffer/XStoreBuffer calls in wtextfield.c and wtext.c
with vtable dispatch. X11 backend wraps Xlib, Wayland backend uses
an internal buffer.
Replaces all no-ops in wview_wl.c with real implementations:
- move: updates pos, triggers parent redisplay
- resize: reallocates pixman buffer, triggers redisplay
- unmap/unmap_subviews: clears mapped flag, triggers parent redisplay
- raise: moves view to end of sibling list (drawn last = on top)
- lower: moves view to front of sibling list (drawn first = on bottom)
- reparent: moves between parent children lists
On Wayland, all WINGs child widgets composite into a single scene_buf
for the toplevel dialog. Clicks always arrived with the toplevel window
ID, so WMHandleEvent delivered them to the toplevel view which has no
ButtonPressMask handler. Child widget handlers never fired.
Fix: add W_FindViewAtPoint() to walk the view tree and find the deepest
mapped child at click coordinates. In handle_pointer_button, resolve the
child view for WINGs surfaces and pass it as the direct target to
W_WL_EnqueueEvent. WMHandleEvent then delivers directly to the widget.
- x11_frame_paint_impl: delegate to wFrameWindowPaint() which handles
texture remake, background setup, bevel drawing, and title/button paint.
The old implementation only drew title text and resizebar lines, missing
all background/texture setup.
- x11_icon_paint: add recursion guard. wIconPaint() calls icon_paint()
which called wIconPaint() again — infinite recursion causing stack
overflow crash on first dock/clip icon paint (blank desktop).
- Remove debug wwarning lines from wevent_x11.c and menu.c.
When a WINGs toplevel (modal dialog, info panel, etc.) is destroyed,
wl_destroy() now calls W_ViewDestroyBackingFn, which invokes
wl_view_destroy_backing_impl() to remove the frame_buf from the
frame list and destroy the wlr_scene_node. This ensures closed
WINGs windows actually disappear from screen.
- wevent_wl.c: W_IsValidView() validates _view_target against view_table
at fetch boundary (wl_fetch, wl_check_mask, wl_check_typed_window);
nulls target before returning event if view was destroyed
- wevent_wl.c: W_WL_InvalidateView() nulls queue entries at destroy time
- wview.c: set view->screen=NULL before wfree(view)
- wevent.c: defense-in-depth: check !view->screen || alreadyDead before use
Three bugs fixed:
1. Close and iconify buttons broken after frame rendering model change
Buttons are composited into the titlebar buffer, so their scene_buf
nodes carry no committed buffer and are invisible to wlr_scene_node_at.
frame_buf_at() returned the titlebar fb for all button-area clicks,
routing them to titlebarMouseDown instead of buttonMouseDown.
Fix: add frame_buf_button_at() -- coordinate walk of frame_list entries
with scene_buf->buffer == NULL -- and frame_buf_hit() which tries button
resolution first then falls back to the scene graph. Replace all
frame_buf_at() calls in button and motion handlers with frame_buf_hit().
Also emit synthetic WME_LEAVE/WME_ENTER events on sub-window boundary
crossings so buttonMouseDown's press-track loop works correctly.
2. Iconify crash (SIGSEGV in update_icon_title)
WMDrawString() was passed icon->core->window (a frame_buf synthetic ID,
0x10000000+) as the drawable. wl_font_resolve_drawable() only recognised
WINGs view IDs (0x20000000+), so it cast the frame_buf ID directly as a
pixman_image_t* -- wild pointer -- SIGSEGV.
Fix: add W_RegisterBacking()/W_UnregisterBacking() to wview_wl.c.
Register each frame_buf's pixman image in the backing table on creation
and unregister on destroy. Extend the ID range check in wfont_wl.c and
wrender_wl.c from 0x20000000 down to 0x10000000 so frame_buf IDs resolve
correctly via W_GetViewBacking().
3. Resizebar visible after iconify + miniwindow not rendering
wl_window_unmap() disabled fb->scene_buf->node individually, but a
subsequent wl_frame_paint() could re-enable and re-commit it while the
window was still iconified.
Fix: for top-level frames, disable fb->tree->node -- hides the entire
scene tree (frame buffer, titlebar, resizebar, client surface) atomically.
Symmetric enable in wl_window_map().
Miniwindow icons were invisible: icon_paint was a noop so the frame_buf
image was never committed to the scene graph. Add wl_icon_paint() mirroring
wl_appicon_paint(): tile + file_image composite + title text, committed
via wlr_scene_buffer_set_buffer(). Wire into wIconPaint() in icon.c so
the backend finalises the surface after policy-layer setup.
On shade, the client scene node was lowered and disabled, and the
frame_buf scene node was disabled. On unshade, the frame_buf node
was not re-enabled, and the client node was enabled but remained
behind the frame (at bottom of Z-order from stacking_lower).
Fix: re-enable frame_buf node when show_resizebar is true, and
raise the client scene node to top on window_map so it's above
the frame background.
WMHandleEvent is the middle layer — it must not contain any
backend-specific code. Move view lookup to _view_target field
set by each event backend during fetch. Move XRefreshKeyboardMapping
and XFilterEvent into x11_fetch. Selection and DND handling removed
from middle layer (handled by extraEventHandler in the WM layer).
The _x11_raw field remains in WMEvent for now (used by src/event.c
and other WM-layer code that still needs the raw XEvent), but the
middle layer no longer touches it.
Don't add ascent offset — pango_ft2_render_layout renders from the
top of the layout, not from the baseline. The extra ascent was
pushing text below the visible area of the text field.
Widget pixmaps (checkbox, radio, arrows, etc.) were created inside
W_X11PlatformInit, so they were NULL in Wayland mode. Since
makePixmap now uses RImage+RConvertImage (backend-neutral), move
all makePixmap calls to common init after platform_init.
Replace X11 XDrawPoint pixel rendering with RImage construction
and RConvertImage, which dispatches through the backend vtable.
Fixes checkbox/radio button images not appearing in Wayland mode.
The top-level was composited into root before children had painted
into its backing image, resulting in a blank dialog. Now we
composite the top-level a second time after wl_map_subviews so
the final image includes all child content.
Add flush() to W_ViewBackend. X11 backend calls XFlush,
Wayland backend is a no-op (compositing happens at frame
boundaries). wbutton.c WMPerformButtonClick now uses the vtable.
All three handleKeyPress functions in wpanel.c were dereferencing
event->_x11_raw (NULL in Wayland mode) to call XLookupString.
Use event->u.key.keysym directly — it's already translated by
the backend.
Replace XClearWindow with render backend fill_rect.
Remove X11 region-based clip masking around relief drawing —
the title is drawn on top afterward, making the clip unnecessary.
Eliminates WMColorGC/XCreateGC crash in Wayland mode.
- Add selection_acquire, selection_release, platform_init to
W_ViewBackend struct (were used but not declared).
- Add lookup_string to W_FontBackend struct (same issue).
- Guard selection_acquire call with NULL check in selection.c.
- Remove pixman_image_unref in wl_frame_configure resize path —
wlroots manages the buffer lifecycle via scene refcounting.
LSan confirms no leak.
- Remove #include of wmspec.c/xdnd.c/xmodifier.c from x11_backend.c
— they are already compiled as standalone objects, causing
multiple-definition linker errors on clean builds.
Was calling redisplay then map_subviews separately, with background
overwriting children. Now calls vb->map which does background first,
then children composite on top, with final commit showing everything.
wlr_seat_keyboard_notify_key was being called unconditionally, which
caused re-entrancy that consumed WINGs events from the queue before
the modal loop could fetch them. Now only forwards to the seat when
there's an actual focused client surface.
Also use 16ms timeout in wl_flush so keyboard events from the nested
compositor are actually received during modal loop dispatch.
Eliminated the separate Wayland/X11 code paths. Now ONE path:
1. Backend selection (based on WMAKER_USE_WAYLAND)
2. Backend init
3. Common init (colors, fonts, antialiasedText)
4. viewBackend->platform_init() — X11 does GCs, atoms, cursors,
cut buffers, modifier masks, pixmaps, IM, W_InitApplication.
Wayland is NULL (no platform-specific late init needed).
5. rootView, balloon, return
All X11-specific screen setup moved to W_X11PlatformInit() called
through the view backend vtable. No if-guards, no early returns,
no separate paths.
- WINGsP.h: add selection_acquire/release slots to W_ViewBackend
- wview_x11.c: implement via XSetSelectionOwner/XGetSelectionOwner
- wview_wl.c: stub that returns True (TODO: wl_data_device)
- selection.c: use vtable instead of direct X11 calls
In X11, the server delivers events to the deepest child window.
In Wayland, all widgets share one frame_buf. WMHandleEvent now
does hit-testing within the view tree to find the correct child
widget for button press/release/motion events.
After WMHandleEvent processes a key press, the text field repaints
into its backing image. The modal loop now re-composites the view tree
and commits to the scene graph so changes are visible immediately.
wl_map was calling wl_map_subviews (children) then wl_redisplay (bg fill),
overwriting children with the background. Reversed order so background
is filled first, then children composite on top.
- window.c: always call frame_paint for internal windows (title=NULL
skipped wFrameWindowChangeTitle which was the only paint trigger)
- wview_wl.c: fill view backing with background color before expose
(X11 server fills background automatically, Wayland needs explicit fill)
Children were painted during panel creation (before frame_buf backing
was connected). Now wl_map triggers wl_map_subviews when a top-level
view is mapped, re-painting all children into the correct backing image.
wl_map was calling wl_redisplay on every view map, including internal
widgets during startup. This caused crashes when non-dialog views
received expose events before being fully set up.
- wl_map: set mapped=1 before calling wl_redisplay (was bailing because
mapped flag wasn't set yet)
- wl_view_commit_backing_impl: enable scene node when content is committed
(frame_buf was created disabled, never enabled before frame was mapped)
All WINGs render backend functions (draw_line, draw_rect, fill_rect,
pixmap_copy, composite_pixmap) now use resolve_drawable() to handle
WINGs view IDs (0x20000000+) by looking up the backing pixman image.
Also fixes:
- wfont_wl.c: resolve view IDs in draw_string/draw_image_string
- wtextfield.c paintCursor: use render backend draw_line (not XDrawLine)
- dialog.c wShowInfoPanel: guard scr->w_visual for Wayland mode