- appIconMouseDown: allow drag (Button1) even when icon->owner is NULL,
which happens for dockapps whose WWindow is unmanaged after docking
- canBeDocked: fall back to aicon->wm_class/wm_instance when owner is
NULL so dockapps can be snapped into dock slots
- wl_pointer_focus: don't give seat pointer focus to views embedded in
frame_bufs (dockapps) — let WM handle input via frame_buf path
- wl_handlers button hittest: route clicks on embedded views to their
parent frame_buf instead of the client surface
- wl_window_unmap: don't disable scene_node if view is reparented into
a frame (docked)
The XWayland backend was not listening for request_fullscreen events
from wlr_xwayland_surface. Wine/Proton games that request fullscreen
via _NET_WM_STATE_FULLSCREEN had the signal silently ignored, leaving
them in a tiny window.
Add handle_xwayland_request_fullscreen listener that calls
wFullscreenWindow/wUnfullscreenWindow, matching the XDG toplevel path.
XWayland dockapps (wmclock, etc.) now render their content inside the
dock icon tile instead of in a separate window.
Key changes:
- wl_props.c: implement wl_prop_get_wm_hints for XWayland surfaces,
reading xcb_icccm_wm_hints_t to detect WithdrawnState dockapps
- appicon.c: for is_dockapp windows, use client_win as icon_win
- icon.c: capture icon_window pixels via XGetImage with XShape mask
for transparency, skip surface embedding when image is captured
- wl_icon.c: create_rimage_from_drawable handles X11 Window IDs via
XGetImage, applies XShape bounding rectangles as alpha mask
- wl_stubs.c: pixmap_get_size returns actual view dimensions
- wl_window.c: map XWayland dockapp windows and reparent icon_window
child into main window for compositing
wIconPaint already handles dock dots/stipple for docked appicons.
wAppIconPaint was redundantly calling appicon_paint_dock_dots again.
Reduce it to just wIconPaint(aicon->icon). Remove dead WS_INDICATOR
code (was #undef in wconfig.h).
For Wayland clients, wm_instance is the window title (often long and
non-descriptive for identification) while wm_class is the app_id which
is the application identifier. Prefer wm_class for the kill confirmation
dialog, falling back to basename(wm_instance) then "application".
Audit: every "X11 in src/" hit outside src/backend/x11/ and
src/backend/wayland/ is now either:
- a comment mentioning X11 by name, or
- a backend-neutral macro/type alias (WM_STATE_*, CW*, P*, etc.)
whose numeric value happens to match the X11 protocol value.
Zero <X11/...> includes in shared headers/sources.
Zero X11 type uses (XColor/XContext/XEvent/XFontStruct/XGCValues/
XWindowAttributes/XSetWindowAttributes/XErrorEvent etc.).
Zero X11 symbol references in compiled shared object files
(verified: `nm src/*.o | awk '$1=="U"' | grep '^X[A-Z][a-z]'`
returns empty).
Real architectural fixes:
src/backend/backend_types.h — added the missing backend-neutral
constants/types so shared code never names an X11 macro:
- WM_STATE_WITHDRAWN/NORMAL/ICONIC (ICCCM values 0/1/3).
- WContextID (typedef int) — XContext analogue.
- WMColorRGB (XColor-layout-compatible struct).
- CWX..CWStackMode (ConfigureWindow value-mask bits).
- ForgetGravity..StaticGravity (ICCCM win_gravity values).
- PMinSize..PWinGravity (XSizeHints flags) as WNH_* aliases.
- NoSymbol, NoEventMask, ColormapInstalled/Uninstalled.
- BitmapSuccess..BitmapNoMemory.
All guarded by #ifndef so the X11 backend's <X11/X.h> include
overrides them with the real X11 values when present.
src/screen.h — w_visual is now `void *` (was `Visual *`). Added
w_visual_id / w_visual_class so dialog.c's crash panel can read
visual info without dereferencing a Visual struct. tech_draw_font
is also `void *` with companion tech_draw_font_ascent/descent ints
populated by the backend (X11 from XFontStruct->ascent, Wayland
from a hard-coded bitmap-font metric).
src/WindowMaker.h — XContext fields → WContextID, X11 includes
removed, Time → WMNativeTime.
src/dialog.c — wShowCrashingDialogPanel now uses WMOpenScreen +
WMScreenWidth/Height instead of DefaultScreen()/ScreenOfDisplay()/
WidthOfScreen() so it works in either backend.
Dead-code cleanup found while auditing:
src/event.c — handleUnmapNotify and handleEnterNotify both built
an uninitialized `XEvent ev` and ran it through x11_translate_event
on a peeked queue event. The translation always read stack garbage
(the local was never populated). Replaced with the correct flow:
- unmap handler: skip wUnmanageWindow if a Destroy is already
queued, the Destroy handler will run it next iteration.
- enter handler: skip if a Leave for the same window is queued,
no need to inspect mode/detail (was always reading garbage).
Also dropped the now-unused x11_compat.h / x11_event.h includes
from event.c, dock.c, window.c.
src/misc.c — eatExpose's `XEvent event, foo` were never used; the
function delegates to wm_backend->event_flush_type(WME_EXPOSE).
src/wsmap.c — workspace_map_destroy built an XEvent ClientMessage
but never sent it; the actual notify path is switchpanel_send_enter.
Pass the real root_win argument (was passing literal 0) and drop
the dead XEvent.
src/icon.c — set_dockapp_in_icon's `XWindowAttributes attr` and
cycleColor's `XGCValues gcv` were unused.
src/window.c — windowLanguageClick had a function-signature
mismatch with framewin.h's on_click_language (XEvent* vs WMEvent*).
The framewin code passes a WMEvent. Fixed the parameter type and
its single use of event->xbutton.button.
src/moveres.c — already-disabled `#if 0` block in showPosition
that called XDrawLine / XSetForeground on the root window: removed.
Replaced tech_draw_font->ascent/descent dereferences with the new
flat int fields.
src/xutil.h — removed declarations of FormatXError (moved to X11
backend long ago) and Request/GetSelection (never implemented).
Mass renames in shared src/:
IconicState/NormalState/WithdrawnState → WM_STATE_ICONIC/NORMAL/
WITHDRAWN
IconWindowHint/InputHint/StateHint/IconPixmapHint/IconMaskHint/
IconPositionHint/WindowGroupHint/UrgencyHint
→ WMH_*_HINT
XColor (in struct fields and locals) → WMColorRGB
XContext (in screen.context.{...}) → WContextID
XPoint → WMShortPoint
XRectangle → WMShortRect
XFontStruct * → void *
Backends translate at the boundary:
src/backend/x11/x11_backend.c keeps its native XColor/XContext/
XFontStruct internally and casts to the backend-neutral types
at the public-API surface (memcpy works because WMColorRGB has
XColor's exact layout).
src/backend/wayland/wl_backend.c populates the same fields
directly without any X11 indirection.
Verified:
Default build: `Window Maker 0.96.0` runs.
Shared src/ object files: `nm | grep '^X[A-Z][a-z]'` is empty.
All shared X11 macro names (CW*, P*, ICCCM hint flags) are
defined locally in backend_types.h, no X11 dep needed.
Out of scope (separate refactor): wmaker compositor binary itself
still links libX11 because src/backend/x11/* and the XWayland
integration in src/backend/wayland/wl_backend.c need real X11
types. Both are below the vtable, so shared code is unaffected.
The phase-β sed pass renamed every C 'Window' identifier to
WNativeWindow. That correctly updated typedef uses but also rewrote
the string 'Window Maker', UI labels like 'Window Manager', 'Window
Placement', 'Window Title', 'Window List', 'Window System session',
etc., plus a number of comments referring to 'Window' as English.
Fixed all of those. The C type uses (WNativeWindow rootWin, etc.)
remain unchanged — only English-language occurrences are reverted.
Verified that wmaker now reports 'Window Maker 0.96.0' again and
build is clean across WINGs/, src/, WPrefs.app/.
Sed pass restricted to files outside src/backend/x11 and outside
*_x11.c — i.e. all code that should not depend on X11 typedefs.
Window → WNativeWindow (existing typedef in WMEvent.h)
Atom → WMNativeAtom
Pixmap → WMNativePixmap
Cursor → WMNativeCursor
Drawable → WMDrawable (existing typedef)
KeySym → WMNativeKeysym
Colormap → WMNativeColormap
X11 backend files keep using the original Xlib type names because
they make Xlib API calls that take those types. All typedefs are
ultimately 'unsigned long' so values pass through opaquely between
shared code and the backend.
Public WINGs API affected: WMSelectionCallback, WMSelectionProcs,
and a handful of widget signatures that took Atom/Window arguments
now take WMNativeAtom/WNativeWindow. Source-compatible at the
binary level; consumers must rebuild.
Time and XID typedefs left for a follow-up — both are heavily used
in field/variable names that need careful auditing. Display* and
GC stay in W_Screen for now; phase δ moves them into an X11-only
sub-struct.
Mass rename of X11 enum values used in shared/Wayland code, with the
numeric values preserved so the wire layout of WMEvent fields and
the X11-backend translation tables remain unchanged.
NotifyNormal/Grab/Ungrab/WhileGrabbed → WM_NOTIFY_*
NotifyAncestor/Virtual/Inferior/Nonlinear/
NonlinearVirtual/Pointer/PointerRoot/
DetailNone → WM_NOTIFY_*
PropertyNewValue/Delete → WM_PROPERTY_*
MappingModifier/Keyboard/Pointer → WM_MAPPING_*
VisibilityUnobscured/PartiallyObscured/
FullyObscured → WM_VISIBILITY_*
GrabModeAsync/Sync, GrabSuccess → WM_GRAB_*
RevertToParent/PointerRoot/None → WM_REVERT_TO_*
CurrentTime → WM_CURRENT_TIME
None → WM_NATIVE_NONE
The 'None' rename was done with conservative regex passes restricted
to clear C-context patterns (= None;, , None,, !=None, etc.) so that
'"None"' string literals in defaults and XPM 'c None' colour names
are preserved untouched. Comments containing the English word 'None'
are also left alone. X11 backend files that legitimately use the
X11 macros (Xlib calls returning None, etc.) are unchanged.
Build clean across WINGs, src, WPrefs.app.
Sed pass. KeyPressMask, KeyReleaseMask, ButtonPressMask,
ButtonReleaseMask, EnterWindowMask, LeaveWindowMask,
PointerMotionMask, PointerMotionHintMask, Button{1..5}MotionMask,
ButtonMotionMask, KeymapStateMask, ExposureMask,
VisibilityChangeMask, StructureNotifyMask, ResizeRedirectMask,
SubstructureNotifyMask, SubstructureRedirectMask, FocusChangeMask,
PropertyChangeMask, ColormapChangeMask all renamed to the
corresponding WM_EVMASK_* names defined in wnative.h.
Numeric values still match the X11 layout, so wevent_x11.c's
matching tables and any code that masks bits keep working
unchanged. Build clean across WINGs/, src/, WPrefs.app/.
WINGs API surgery, step 1.
New public header WINGs/WINGs/wnative.h declares WINGs-native types
and constants with no X11 header dependency:
- WMNativePixmap/Atom/Cursor/Keysym/Time/XID/Colormap/Bool typedefs
(all 'unsigned long' — compatible with the existing wire ABI).
- WM_MOD_SHIFT/LOCK/CONTROL/MOD{1..5} modifier mask bits.
- WM_BUTTON{1..5}_MASK pointer button mask bits.
- WM_ANY_MODIFIER/WM_ANY_BUTTON sentinels.
- WM_EVMASK_* event-mask bits (forthcoming patches).
- WM_NOTIFY_* crossing modes/details.
- WM_PROPERTY_* / WM_MAPPING_* / WM_VISIBILITY_* / WM_GRAB_* /
WM_REVERT_TO_* / WM_CURRENT_TIME / WM_NATIVE_NONE.
Numeric values intentionally match X11 layout for binary
compatibility with WMEvent fields (which were defined that way
originally). The architectural property that matters is that NONE
of the symbol *names* below are X11 macros — they belong to WINGs
and are defined without any X11 header.
WMEvent.h, WUtil.h, WINGs.h now #include <WINGs/wnative.h> so every
WINGs consumer picks up the new constants. X11 headers are still
included from the public WINGs headers; phase ε will drop them.
Phase α.1 — first sed pass:
ShiftMask → WM_MOD_SHIFT
ControlMask → WM_MOD_CONTROL
LockMask → WM_MOD_LOCK
Mod{1..5}Mask → WM_MOD_MOD{1..5}
Button{1..5}Mask → WM_BUTTON{1..5}_MASK
AnyModifier → WM_ANY_MODIFIER
AnyButton → WM_ANY_BUTTON
Applied across WINGs/, src/, WPrefs.app/ via sed with word
boundaries. Build verified clean; binary identical in size,
re-linked successfully.
Both files implement X11-specific protocols (EWMH _NET_* and XDND).
They were sitting in shared src/ because they predated the backend
split; the only remaining users in shared code were now via
wm_backend-> dispatch.
To get there, four new vtable slots replace the last direct calls
from shared src/:
screen_get_head_usable_area (screen.c was calling wNETWMGetUsableArea)
window_get_icon_image (icon.c was calling get_window_image_from_x11)
netwm_set_frame_extents (window.c, winspector.c were calling wNETFrameExtents)
(window_fetch_name and window_get_icon_name extended to consult EWMH first)
Other changes:
* get_window_image_from_x11 now takes Display* explicitly so the
Wayland backend can pass wl_state.x_display for XWayland clients
instead of relying on a global (which is NULL on Wayland).
* Eight shared .c files lose their now-unused #include "wmspec.h"
or #include "xdnd.h".
* Makefile.am moves wmspec.{c,h} and xdnd.{c,h} into the backend/x11
listing.
* src/Makefile.am drops the obsolete --disable-xdnd Makefile branch
and unconditional sources list still references the new paths.
Final state: every Xlib call in the codebase lives in src/backend/x11/
or src/backend/wayland/. The only remaining "X*(" matches outside
backend/ are six XSetForeground/XDrawLine calls in src/moveres.c
inside an \#if 0 block (dead code; left for now). src/ has zero
_x11_raw references.
The XDND-on-dock feature was a configure-time toggle (--disable-xdnd)
gating ~25 #ifdef sites across shared src/. This was a pre-Wayland
feature flag, not a backend distinction, but it polluted the policy
layer with build-time conditionals.
Make it unconditional:
configure.ac Remove --disable-xdnd and AM_CONDITIONAL. XDND on
the dock is always built.
src/Makefile.am Move xdnd.c from the if-USE_DOCK_XDND block into
the unconditional wmaker_SOURCES list.
src/dock.h, dock.c, dockedapp.c, appicon.h, appicon.c, event.c,
misc.c, startup.c, dialog.c, screen.h
Strip all #ifdef USE_DOCK_XDND/#endif pairs. In
dockedapp.c the #else branch (rendering an 'XDnD
support was not compiled in' label) is dead and
removed.
Backend routing: the X11 backend continues to drive the XDND protocol
through xdnd.c via the existing xdnd_process_client_message /
xdnd_process_selection / xdnd_make_awareness vtable slots. Wayland's
slots are no-ops (XWayland clients drop into the X11 path naturally
via wl_state.x_display).
src/ is now free of feature-flag guards related to DnD.
Implement wl_pointer_grab (type 3 WM policy grab) that suppresses
client pointer focus delivery during WM-internal drags while letting
WME_MOTION events flow to WMMaskEvent. Implement wl_pointer_ungrab
and wl_pointer_change_cursor (maps WCUR_* to xcursor names).
Fix button release handler to not terminate type 3 grabs early —
the policy code calls pointer_ungrab itself.
Fix overlay surface blocking hit-testing: the iconify animation's
full-screen overlay (WL_LAYER_OVERLAY) was left enabled after the
animation completed, causing wlr_scene_node_at to hit it instead of
frame_bufs. Now server_ungrab disables the overlay node after flush.
All dock/clip/appicon mouse handlers now use WMEvent directly:
- openDockMenu, iconDblClick, handleDockMove, handleClipChangeWorkspace
- wHandleAppIconMove (appicon.c)
- Removed x11_translate_event hack in dock menu forwarding
- dock.o and appicon.o verified X11-free with nm
- wmspec.c, xdnd.c, xmodifier.c: pure X11 mechanism code now compiled
as part of x11_backend.o (included via #include in x11_backend.c).
Removed from main link (Makefile modified).
- Policy file calls to NETWM/XDND functions replaced with vtable dispatch:
netwm_process_client_message, xdnd_process_client_message,
xdnd_process_selection, xdnd_make_awareness,
netwm_check_client_hint_change, netwm_position_splash,
netwm_check_initial_frame_state
- x11_prop_get_check_property now returns wfree-able memory (callers
use wfree instead of XFree)
RESULT: nm -u *.o | grep ' U X' returns ZERO for all non-backend .o files.
The backend abstraction is architecturally complete.
Add vtable slots: icon_select, icon_change_title, clip_icon_paint,
drawer_icon_paint, balloon_init, do_kaboom, menu_paint_entry,
menu_draw_frame.
Replace policy call sites with vtable dispatch. Make paintEntry and
drawFrame in menu.c non-static as wMenuPaintEntry/wMenuDrawFrame.
X11 backend calls the mechanism functions; Wayland backend is no-op.
wFrameWindowPaint now only reached through X11 backend's frame_paint.
Key changes in wl_backend.c:
- wl_atom_intern: call XInternAtom on XWayland display (was returning 0)
- Add wl_or_view struct to track override_redirect XWayland surfaces
- handle_xwayland_new_surface: composite OR surfaces via scene graph
- frame_create_toplevel/child: create real X11 windows on XWayland
- frame_destroy/configure: delegate to Xlib
- window_map/unmap/move/resize: fall through to Xlib for frame windows
- stacking_raise/lower: update scene graph + Xlib fallback
- event_flush/sync: call XFlush/XSync on XWayland display
- window_set_border/border_width/clear: delegate to Xlib
- window_get_rect: query XWayland geometry for non-toplevel windows
Note: frame creation via XWayland is a temporary bridge. The correct
architectural approach is native scene-buffer rendering with pixman.
Add !dpy guards to update_icon_pixmap, wIconPaint, wAppIconPaint,
paint_app_icon, and wAppIconMove so the app-icon creation path
(wApplicationCreate → create_appicon_for_application → wIconUpdate)
does not crash when dpy is NULL in Wayland mode. X11 pixmap and
window-drawing operations are silently skipped; icon state is still
tracked for future Wayland rendering.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>