Sed pass. KeyPressMask, KeyReleaseMask, ButtonPressMask,
ButtonReleaseMask, EnterWindowMask, LeaveWindowMask,
PointerMotionMask, PointerMotionHintMask, Button{1..5}MotionMask,
ButtonMotionMask, KeymapStateMask, ExposureMask,
VisibilityChangeMask, StructureNotifyMask, ResizeRedirectMask,
SubstructureNotifyMask, SubstructureRedirectMask, FocusChangeMask,
PropertyChangeMask, ColormapChangeMask all renamed to the
corresponding WM_EVMASK_* names defined in wnative.h.
Numeric values still match the X11 layout, so wevent_x11.c's
matching tables and any code that masks bits keep working
unchanged. Build clean across WINGs/, src/, WPrefs.app/.
All three handleKeyPress functions in wpanel.c were dereferencing
event->_x11_raw (NULL in Wayland mode) to call XLookupString.
Use event->u.key.keysym directly — it's already translated by
the backend.
Key changes in wl_backend.c:
- wl_atom_intern: call XInternAtom on XWayland display (was returning 0)
- Add wl_or_view struct to track override_redirect XWayland surfaces
- handle_xwayland_new_surface: composite OR surfaces via scene graph
- frame_create_toplevel/child: create real X11 windows on XWayland
- frame_destroy/configure: delegate to Xlib
- window_map/unmap/move/resize: fall through to Xlib for frame windows
- stacking_raise/lower: update scene graph + Xlib fallback
- event_flush/sync: call XFlush/XSync on XWayland display
- window_set_border/border_width/clear: delegate to Xlib
- window_get_rect: query XWayland geometry for non-toplevel windows
Note: frame creation via XWayland is a temporary bridge. The correct
architectural approach is native scene-buffer rendering with pixman.