Add selection_fetch vtable slot for synchronous selection retrieval.
On Wayland, WMRequestSelection uses this to fetch clipboard/primary
selection data directly (via W_ClipboardFetchFn -> seat pipe read)
and calls the callback immediately. On X11, the async path
(selection_request -> SelectionNotify event) is unchanged.
This makes middle-click paste work in WINGs text widgets on Wayland.
Phase D (WINGs widget X11 elimination) is complete with 7 commits.
The src/ core audit confirms all X11 is already routed through
wm_backend-> dispatch. The entire codebase has zero X11 executing
on the Wayland path.
W_TopLevelOfView returns NULL for views without a topLevel ancestor
(e.g. geometry display widgets parented directly to root). On X11 this
never triggered because expose events only arrived for mapped windows
with proper widget hierarchy. On Wayland, wl_redisplay synthesizes
expose events for any view, exposing the NULL case.
Fix: fall back to the view itself when no topLevel ancestor exists.
The magnifier is X11-backend-specific (screen capture). Instead of a
disguised is_x11 check, the view backend provides the callback directly:
- X11: .magnify_callback = W_ColorPanelMagnify (the magnifier impl)
- Wayland: .magnify_callback = NULL (button does nothing)
The button wiring uses the vtable value as the action callback.
No conditionals, no capability flags, pure vtable dispatch.
Also removes the screen_grab_image vtable slot that was a disguised check.
Converts 60 X11 calls (XCreatePixmap, XFreePixmap, XCopyArea,
XFillRectangle) to render backend vtable dispatch. Remaining 40
calls are all in the magnifier feature (screen capture, inherently
platform-specific) and will be handled separately.
x11_clipboard_fetch now returns wmalloc copy (XFree internally).
Callers use wfree uniformly on both backends. Prevents X11 regression
where XFree was called on wmalloc memory or vice versa.
Adds drag_begin slot to W_ViewBackend. WMDragImageFromView dispatches
through it. X11 backend sets NULL (falls through to existing XDND
code). Wayland backend is a no-op — prevents crash without guards.
Bridges WINGs internal clipboard to the Wayland seat selection so
copy/paste works between compositor-internal dialogs and real
Wayland clients. Store creates a wlr_data_source and sets seat
selection. Fetch reads from foreign selection sources via pipe.
Adds clipboard_store/clipboard_fetch to W_ViewBackend. Replaces
direct XFetchBuffer/XStoreBuffer calls in wtextfield.c and wtext.c
with vtable dispatch. X11 backend wraps Xlib, Wayland backend uses
an internal buffer.
Replaces all no-ops in wview_wl.c with real implementations:
- move: updates pos, triggers parent redisplay
- resize: reallocates pixman buffer, triggers redisplay
- unmap/unmap_subviews: clears mapped flag, triggers parent redisplay
- raise: moves view to end of sibling list (drawn last = on top)
- lower: moves view to front of sibling list (drawn first = on bottom)
- reparent: moves between parent children lists
Hardcoded white/dark bevel looked wrong against colored titlebars.
Derive highlight and shadow colors from the actual titlebar background
color (+33% for highlight, -33% for shadow) to match the titlebar
bevel style.
- Background: matches titlebar background (sampled)
- Foreground: uses title text color (the color parameter)
- Pressed state: swaps fg/bg (inverted colors)
- Border: raised bevel when normal, sunken when pushed
- Icon pixels rendered in fg color (not raw XPM colors)
Buttons and titlebar are siblings in the same scene tree. The titlebar
scene_buf is created after buttons, so it sits on top and occludes them.
Raise button nodes to top after enabling them in wl_frame_paint_button.
Buttons were rendered into the titlebar buffer with their own scene_buf
nodes disabled. This made them invisible to wlr_scene_node_at and
required a fragile coordinate-based hit-test (frame_buf_button_at).
Switch to rendering each button into its own frame_buf image and
enabling its scene_buf node. This makes buttons:
- Visible as independent scene nodes
- Directly hittable by wlr_scene_node_at
- Properly clickable via the normal frame_buf_at path
Update frame_buf_button_at to use a size threshold (<=30px) instead
of the disabled-node check to identify button sub-windows.
Replace the one-liner wl_drawer_icon_paint with a full implementation
that draws a filled triangle arrow pointing toward the drawer expansion
direction (left when on_right_side, right otherwise), matching X11.
Replace the one-liner wl_clip_icon_paint (which only painted the base
tile) with a full implementation that overlays the workspace number at
top-center and workspace name at bottom, matching the X11 behavior.
Also adds workspace.h and dock.h includes for WWorkspace/WDock types.
The dock icon drag code (appicon.c, dock.c) uses scr->dock_shadow as a
visual ghost showing the target dock slot. On X11 this is an InputOutput
window; on Wayland it was never created, making all drag shadow
operations no-ops.
Create dock_shadow as a wl_frame_buf with a scene_buffer in the overlay
layer, starting disabled. All existing vtable ops (window_move, map,
unmap, set_background_pixmap, stacking_restack) already handle
frame_bufs, so no additional plumbing needed.
The WINGs view ID is not in the context table — only the fake leader
(parent frame_buf) is registered. Walk up to parent_id for the
context_find lookup so the WWindow is found correctly.
Also removed the ID >= 0x20000000 guard so any frame_buf click
(including WM frames without a toplevel surface) triggers focus.
The click-to-focus code only checked wl_toplevel_view surfaces
(real Wayland/XWayland clients). WINGs dialogs are frame_bufs,
not toplevel views, so view_surface_at returned NULL and focus
was never set.
Add fallback: when no toplevel surface is under the pointer,
check if a WINGs dialog frame_buf (ID >= 0x20000000) was hit
and focus its associated WWindow.
On Wayland, all WINGs child widgets composite into a single scene_buf
for the toplevel dialog. Clicks always arrived with the toplevel window
ID, so WMHandleEvent delivered them to the toplevel view which has no
ButtonPressMask handler. Child widget handlers never fired.
Fix: add W_FindViewAtPoint() to walk the view tree and find the deepest
mapped child at click coordinates. In handle_pointer_button, resolve the
child view for WINGs surfaces and pass it as the direct target to
W_WL_EnqueueEvent. WMHandleEvent then delivers directly to the widget.
frame_buf_at() could not find WINGs dialog frame_bufs because they
have no tree wrapper (only a bare scene_buf in WL_LAYER_FLOATING).
After the walk-up stops at the level_tree bucket, Step 4 only checks
fb->tree, missing tree-less frame_bufs entirely.
Add Step 5: match tree-less frame_bufs whose scene_buf node is a
direct child of a level_tree bucket. This resolves clicks on WINGs
modal dialogs (Run dialog, info panels, etc.).
frame_buf_button_at() used fb->scene_buf->buffer as the filter to
distinguish invisible button sub-windows from visible titlebar/resizebar
nodes. But wlr_scene_buffer_create() sets an initial buffer reference,
so scene_buf->buffer was never NULL for buttons — causing the hit-test
to skip all of them.
The correct distinguisher is node.enabled: buttons have their scene
node disabled (they are composited into the titlebar buffer by
wl_frame_paint_button), while titlebars/resizebars have enabled nodes.
The Wayland backend already had full wl_appicon_paint and wl_icon_paint
implementations (tile + image composite + text + scene commit), but
appicon_show was a no-op stub. This meant app icons were never initially
placed or mapped when applications launched.
Fix: wl_appicon_show now calls paint_app_icon() (pure policy code that
handles PlaceIcon + wAppIconMove + wLowerFrame + window_map via vtable),
identical to the X11 backend.
Also mark A7 (placement) as verified — pure policy, zero backend calls.
Replace broken xev->u.unmap.send_event check (WMEvent has no unmap
member) with unconditional withdraw=True when event comes from root.
Also remove unused XEvent variable in handleExpose.
- x11_frame_paint_impl: delegate to wFrameWindowPaint() which handles
texture remake, background setup, bevel drawing, and title/button paint.
The old implementation only drew title text and resizebar lines, missing
all background/texture setup.
- x11_icon_paint: add recursion guard. wIconPaint() calls icon_paint()
which called wIconPaint() again — infinite recursion causing stack
overflow crash on first dock/clip icon paint (blank desktop).
- Remove debug wwarning lines from wevent_x11.c and menu.c.
Added permanent surface_commit_listener to wl_toplevel_view that calls wlr_output_schedule_frame on every client buffer commit.
Previously only the initial-commit listener existed, which removed itself after sending the first configure — subsequent buffer updates (typing in foot/xterm) were not triggering re-renders.
When a WINGs toplevel (modal dialog, info panel, etc.) is destroyed,
wl_destroy() now calls W_ViewDestroyBackingFn, which invokes
wl_view_destroy_backing_impl() to remove the frame_buf from the
frame list and destroy the wlr_scene_node. This ensures closed
WINGs windows actually disappear from screen.
- wevent_wl.c: W_IsValidView() validates _view_target against view_table
at fetch boundary (wl_fetch, wl_check_mask, wl_check_typed_window);
nulls target before returning event if view was destroyed
- wevent_wl.c: W_WL_InvalidateView() nulls queue entries at destroy time
- wview.c: set view->screen=NULL before wfree(view)
- wevent.c: defense-in-depth: check !view->screen || alreadyDead before use