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README.md
ollie
Ollie is an AI agent runtime. A small Go core handles the agent loop, tool dispatch, sandboxing, and multi-backend routing; frontends (terminal, acme, Emacs, KDE, browser) and orchestration (shell scripts, multi-agent workflows, cron) are external. The core is deliberately minimal — capabilities come from composing small pieces rather than building a monolithic framework.
Repository layout
Monorepo with Git submodules. Each submodule has its own Go module (except el which is Elisp and kde which is C++/Qt).
| Directory | Language | Description |
|---|---|---|
| core/ | Go | Core library: agent loop, backends, tools, config, sandbox |
| 9p/ | Go | 9P filesystem server (olliesrv) |
| dbus/ | Go | D-Bus session manager daemon (ollied) |
| acme/ | Go | Plan 9 acme editor frontend |
| httpgw/ | Go | HTTP-to-9P gateway (ollie-httpgw) |
| webui/ | TypeScript | Preact SPA browser frontend |
| kde/ | C++/Qt6 | KDE integration: plasmoid, standalone GUI, Kate plugin, KRunner, tray |
| el/ | Elisp | Emacs frontend (ellie.el) |
| agents/ | JSON | Agent config files (loaded at runtime) |
| prompts/ | Markdown | System prompt templates |
| tools/ | Python/Bash | Tool scripts (file_read, lsp_, memory_, etc.) |
| scripts/ | Shell | User-facing CLI scripts: session management, utilities, plumbing |
| sandbox/ | YAML | Landlock sandbox config |
| doc/ | Markdown | Architecture docs, usage guide |
| contrib/ | Mixed | Community scripts |
| experiments/ | Mixed | Trial notes |
Features
Sessions
- Create / kill / rename / list — full lifecycle management of concurrent agent sessions
- Prompt submission with FIFO queue — prompts are queued and processed in order; multiple clients can submit without conflicts
- State observation — each session exposes its current state (
idle,thinking,calling: <tool>) with a blocking-wait primitive for efficient polling - Chat streaming — stream model output in real time via file tail or D-Bus signal
- Session persistence — active sessions survive server restarts; state is checkpointed to
~/.local/share/ollie/sessions/ - Plan / scratchpad — per-session markdown checklist that survives context compaction and is visible to peer agents
- Environment inspection — read the effective environment variables for any session
Agent loop
- Streaming tool calls — the core runs a turn loop: prompt the model, parse tool calls, dispatch them (in parallel where safe), feed results back, repeat until done
- Automatic context compaction — long conversations are summarized transparently when approaching the context limit
- System prompt templating — prompts are rendered from markdown templates with variable substitution; inspect the fully rendered prompt at any time
Backends
- Multi-backend routing — Ollama (local), OpenAI-compatible, Anthropic, GitHub Copilot, Kiro; switch backends per-session
- Model listing and switching — enumerate available models from any backend; switch models mid-session
- 24-hour model cache — model lists are cached at the backend level to avoid repeated API calls
Tools and sandboxing
- Sandboxed execution — every tool call runs inside a Landlock sandbox with per-profile filesystem access rules
- Extensible tools — tools are executable scripts with header metadata; add one by dropping a file in a directory
- Elevation — commands that need to escape the sandbox can request elevation through a streaming protocol (frame-based, over unix socket)
Agents
- Agent definitions — JSON configs that set personality, tools, backend preferences, and constraints
- List and switch — enumerate available agents and assign one to any session
Multi-agent
- Peer communication — bidirectional links between sessions; peers can submit prompts to each other
- Orchestrator/worker patterns — subagent delegation, parallel fan-out, coordinated through session primitives
- Domain skills — teach the agent your project’s conventions with a markdown file; loaded on demand
Background processes
- Detach — start a long-running command and immediately background it; the agent continues working
- Monitor — list running processes, read their output (64KB ring buffer), check status
- Signal and dismiss — send TERM/KILL to a detached process; remove finished processes from the list
Code completion
- Stateless completion endpoint — write a JSON request (language, code, position), read back completions; works from any editor or script
Frontends
- Terminal — interactive CLI (
b,bfg,sh) - Plan 9 acme — editor integration for acme
- Emacs —
ellie.elpackage - KDE — plasmoid, standalone GUI, Kate plugin, KRunner, system tray
- Web UI — Preact SPA served by the HTTP gateway
Configuration
- Per-session config — backend, model, agent, generation parameters; all readable and writable at runtime
Architecture
Ollie has two session manager backends that run side-by-side. Both embed the same core library and expose the same features; they differ in interface philosophy and deployment context.
9P (olliesrv) |
D-Bus (ollied) |
|
|---|---|---|
| Interface | Synthetic filesystem | Desktop bus methods + signals |
| Best for | Scripts, remote access, containers, multi-agent | Desktop apps, KDE integration, GUI frontends |
| Network | Native (mount over TCP) | Local session bus |
| Dependencies | None beyond Go runtime | D-Bus daemon, desktop session |
Use whichever fits your environment — or both at once. Note that sessions are not shared between them; each backend manages its own session pool.
9P: everything is a file
The 9P server exposes the agent runtime as a synthetic filesystem. Every session is a directory; every operation is a read or write.
There is no client library, no SDK, no protocol buffer — echo, cat, tail, and rm are the API.
# Create a session
echo "name=worker" > /mnt/ollie/s/new
# Submit a prompt
echo "fix the bug in main.go" > /mnt/ollie/s/worker/prompt
# Stream the response
tail -f /mnt/ollie/s/worker/chat
# Check state
cat /mnt/ollie/s/worker/state
# Kill a background process
echo "signal 12345 TERM" > /mnt/ollie/s/worker/ctl
# Get completions
echo '{"language":"go","code":"func he"}' > /mnt/ollie/s/worker/complete
cat /mnt/ollie/s/worker/complete
Network transparency
9P is a network protocol. Mount the agent filesystem from any machine on the network:
9pfuse 'tcp!server:5640' /mnt/ollie
No SSH tunneling, no port forwarding for individual endpoints, no API gateway. One mount and every session, every tool, every config value is accessible as if local.
Container and headless deployment
The 9P server embeds the core library directly — no D-Bus, no display server, no desktop dependencies. It runs anywhere a Go binary runs: containers, cloud VMs, CI runners, embedded systems.
Shell composability
Because operations are file I/O, they compose with the entire Unix toolkit:
# Fan out a prompt to all sessions
for s in /mnt/ollie/s/*/prompt; do echo "run tests" > "$s"; done
# Wait for all agents to finish
for s in /mnt/ollie/s/*/statewait; do cat "$s" > /dev/null; done
# Grep all agent plans
grep -r "TODO" /mnt/ollie/s/*/plan
# Monitor costs
paste /mnt/ollie/s/*/cost
Pipe agents into awk. Filter with grep. Schedule with cron. Orchestrate with a 10-line shell script instead of a framework.
Multiplexing
Multiple clients — terminals, editors, scripts, other agents — can mount the same server simultaneously. Each gets an independent view through 9P’s per-fid state model. No connection pools, no session affinity, no WebSocket juggling.
Plan 9 patterns
The design follows Plan 9 conventions directly:
/net/dnspattern — the/completefile is stateless per-fid: write a request, read back the result, like a DNS lookupctlfiles — control operations (stop, kill, rename, compact) are writes to a control file, not method calls- Blocking reads —
statewaitblocks until state changes, replacing event subscriptions with a simplecat
D-Bus: desktop integration
The D-Bus daemon (ollied) exposes the same agent runtime through the standard Linux desktop bus. It speaks the language that GUI toolkits, system trays, and desktop environments already understand.
Typed method calls
D-Bus gives you introspectable, typed interfaces with proper error returns. No string parsing, no exit codes to check:
# Create a session
dbus-send --session --dest=de.lneely.ollie --print-reply \
/de/lneely/ollie de.lneely.ollie.Manager.CreateSession \
string:"worker" string:"" string:""
# Submit a prompt
dbus-send --session --dest=de.lneely.ollie --print-reply \
/de/lneely/ollie/sessions/worker de.lneely.ollie.Session.SubmitPrompt \
string:"fix the bug in main.go"
# Read state
dbus-send --session --dest=de.lneely.ollie --print-reply \
/de/lneely/ollie/sessions/worker de.lneely.ollie.Session.GetState
Real-time signals
D-Bus signals push events to subscribers without polling:
ChatDelta— stream tokens as they arriveStateChanged— transition notifications (idle→thinking→calling: grep→idle)SessionCreated/SessionRemoved— lifecycle events for UIs that display session lists
GUI frontends subscribe once and react to changes — no timers, no file watches, no busy loops.
KDE integration
The D-Bus interface is what makes native desktop integration possible:
- Plasmoid — embed an agent chat widget directly in the Plasma panel
- Kate plugin — inline AI assistance in the text editor
- KRunner — launch prompts from the desktop search bar
- System tray — status indicator and quick actions
- Standalone GUI — full-featured Qt6 chat application
All of these talk to ollied over D-Bus using Qt's native bindings — no IPC glue code, no subprocess management.
Activation and lifecycle
D-Bus supports socket activation: ollied can start on first use and exit when idle. The desktop session manages its lifecycle automatically through a .service file — no init scripts, no manual daemon management.
Getting started
Clone with submodules:
git clone --recurse-submodules https://github.com/lneely/ollie.git
Or after cloning:
git submodule update --init --recursive
Build and install everything from the monorepo root:
mk
Or build specific components:
mk core # Core library
mk 9p # 9P filesystem server
mk httpgw # HTTP gateway
mk webui # Web UI (requires Node.js + npm)
mk dbus # D-Bus daemon
mk data # Install agents/prompts/tools/skills to ~/.config/ollie/
mk scripts # Install CLI scripts
For KDE, build from kde/ with CMake. For Emacs, copy el/ellie.el into your config and (require 'ellie).
See doc/USAGE.md for usage instructions.
Configuration
Environment: ~/.config/ollie/env
OLLIE_BACKEND=openai # ollama | openai | anthropic | copilot | kiro (default: ollama)
OLLIE_OLLAMA_URL= # base URL for Ollama (default: http://localhost:11434)
OLLIE_OPENAI_URL=https://openrouter.ai/api
OLLIE_OPENAI_KEY=sk-or-...
OLLIE_ANTHROPIC_KEY=sk-ant-...
OLLIE_COPILOT_TOKEN=...
OLLIE_KIRO_TOKEN=... # bearer token or sqlite:// path (auto-detected from Kiro CLI if unset)
OLLIE_MODEL=qwen/qwen3-235b-a22b
OLLIE_TOOLS_PATH=~/.config/ollie/tools # directory for tool scripts ({tool} steps)
OLLIE_MEMORY_PATH=~/.config/ollie/memory # directory for memory files (ollie/m)
OLLIE_ELEVATE_SOCKET=${XDG_RUNTIME_DIR}/ollie/elevate.sock # socket path for x/elevate adapter
OLLIE_COMPLETE_BACKEND=ollama # backend for u/complete (required)
OLLIE_COMPLETE_MODEL=qwen3:latest # model for u/complete (required)
OLLIE_ENABLED_BACKENDS=openrouter,kiro # backends available for routing (comma-separated)
# /route file configuration
OLLIE_ROUTE_BACKEND=ollama # backend for the classifier model
OLLIE_ROUTE_MODEL=qwen3:8b # model that classifies task complexity
Shell environment variables take precedence over the env file.
Development
Update all submodules to latest:
git submodule update --remote
Each submodule has its own Go module with independent tests (go test ./...). See individual submodule READMEs for component-specific build and test instructions.
Credits
Many sources of inspiration:
- Plan 9 from Bell Labs — for an interesting system
- @9fans — for the Plan 9 port
- Suckless — for articulating good software development principles
- @simonfxr — for a solid agent baseline to "borrow" from, and other nifty ideas
- @aws — for a solid open-source agent implementation
License
GPLv3