Qt5's TextEdit 'color' property can override inline styles from RichText,
breaking syntax highlighting colors. Remove the property so inline color
spans from KSyntaxHighlighting are respected.
Default text color should come from the application palette.
Change createAgent to return error string (empty=success).
Replace standardButtons with custom footer so dialog stays open
on error, showing the message and letting the user adjust values.
The dominant 9P spam came from buildSessionTree() re-listing
session/<sid>/agent on every activeSessionIdChanged and
activeAgentIdChanged signal. Tree rebuilds are now limited to
sessionsChanged and startup refresh; selection changes only
refresh the right pane transcript.
- Session row click now calls setActiveSessionId(id)
- setActiveSessionId no longer returns early for same-session clicks;
it always clears m_agentId and stops per-agent streams
- This enforces a clean 'session selected, no agent selected' state
- setActiveSessionId now selects only the session; it clears m_agentId
and never auto-selects a lone agent.
- startStateStream no longer re-resolves or falls back to another agent;
it only runs when the explicit active agent still exists.
- QML now handles activeAgentId changes explicitly and keeps the right
pane blank/disabled when no session or no agent is selected.
- ListView and its placeholder label now have activeFocusOnTab: false
and focus: false so clicking the empty sidebar doesn't steal focus
from the prompt text area
- onEventReadyRead() now parses the eventwait data directly instead of
discarding it and re-reading session/idx
- Removed the 2-second refresh timer that was stealing focus from the
prompt text area on every tick
- Call ollie.refreshSessions() from Component.onCompleted before
buildSessionTree() for reliable initial load
- Add a 2-second periodic refresh timer as fallback for missed events
- ensureRootDataLoaded() now calls refreshSessions() so the initial
session list is populated immediately, not only on events
- Added '(no sessions)' placeholder label in the session tree ListView
when no sessions exist
- getAgents(): filter out 'new' (agent creation file), return empty list
- setActiveSessionId(): skip agent init when no agents exist
- submit/interrupt/kill/streams: guard against empty m_agentId
- prompt input: disable when no agent, show 'No agent' placeholder
- Add Interrupt block type to ChatBlock enum
- Detect <system-user-interruption> and </system-user-interruption>
tags as block openers/closers in the parser
- Render interrupt blocks with bright yellow header
(#3d2e00 dark, #fff8e1 light)
- Show ⚠ User Interrupt header label
Right-click now stores the target session ID in a root-level
property (killTargetSessionId) before popping the menu, avoiding
unreliable QML parent chain traversal that could resolve to the
wrong delegate.
- Add killSession(sessionId) Q_INVOKABLE to Ollie9pClient
- Accept right button in session tree MouseArea
- Context menu with Kill option on right-click
- MenuItem resolves session ID via parent chain
Replace the single-bracket INI-like format with triple-bracket blocks
with explicit [[[end]]] terminators. The parser tracks m_inBlock to
ignore content between blocks, making the format robust against
accidental header-like content in tool output or LLM responses.
- Go sender: FormatEvent + NewEventHandler + replayMessagesToLog
- C++ parser: new regex for [[[type]]], new [[[end]]] handler, m_inBlock gate
- QML: update hardcoded [info] string
- Remove 300ms click delay (timer-based single/double-click disambiguation)
- Use native QML onDoubleClicked for rename instead of timer hack
- Capture model index as delegate property to fix rename targeting all nodes
- Remove dead rename code that was orphaned by the timer removal
- Clean up Escape shortcut handler
buildSessionTree() was clearing the tree and setting expanded=true
only for the active session, collapsing all other sessions whenever
an agent in a different session was selected.
Now snapshot expanded state before clearing and restore it, so manually
expanded sessions stay open across agent switches.
- New session dialog: Backend and Model now use proper ComboBoxes with
editable=true so users can type or select from dropdown
- Backend picker and model picker dialogs removed (no longer needed)
- Model list populated reactively via Connections on backend selection
- Fix model caching: m_rootModels[be].toStringList() returns a copy;
extract to local QStringList, append, store back into map
- Session creation uses correct path 'session/new' instead of 'new'
- Chat blocks are now collapsible: user/assistant/tool expanded by default,
reasoning/call/error/info/default collapsed
- Fix chat history on session switch: readLogForSession() reads from the
explicit session/agent path instead of relying on active state
- Fix delegate layout: use plain ColumnLayout instead of Item-wrapped
ColumnLayout so ListView calculates implicit heights correctly
- Keys.onEscapePressed doesn't fire when child items have focus
- Shortcut element provides proper global key handling
- Added console.log debugging to track ESC activation and activeState
- C++: Use <pre style="white-space:pre-wrap;"> instead of <div> with <br>
so raw newlines are preserved through to the HTML renderer
- QML: Use TextEdit (preserves whitespace) instead of Label (collapses it)
for rendering blockRenderedHtml
- Backend: TextField with '...' button opens ListView of available backends
- Model: TextField with '...' button opens ListView filtered by selected backend
- Auto-populate model placeholder when backend text changes
- Model picker also works on manual click for re-selection
- Update onAccepted to use field.text instead of combo.currentText
- Remove import of QtQuick.Dialogs 1.15 (not available on Gentoo)
- Replace FolderDialog with FileDialog { selectFolder: true }
- FileDialog is part of QtQuick.Controls 2.x which is already imported
- Add C++ methods: loadRootBackends(), loadRootAgents(), getAvailableModels(), createSession()
- Add Q_PROPERTYs for root data state (backends, agents, models)
- Add '+' button to sessions toolbar
- Create New Session Dialog with:
- Directory field + Browse button (FolderDialog)
- Name field (optional, auto-generated if empty)
- Backend combo (populated from /backends)
- Model combo (filtered by selected backend)
- Agent combo (populated from /agents)
- Remote field (user@host:port)
- Root data loaded lazily on startup
- OK creates session via 'write new' 9P call and refreshes list
- Guard delegate against undefined properties during initial render
- Use || 0 fallbacks for optional model properties
- Remove broken ScrollBar.vertical.value assignment (not assignable)
- Fix Keys.onReturnPressed to use explicit function(event) parameter
- Call buildSessionTree() on Component.onCompleted
- Add getAgents() to Ollie9pClient for listing agents per session
- Add switchAgent() for switching sessions+agents atomically
- Add activeAgentId property and activeAgentIdChanged signal
- Replace flat ListView with tree-aware model (session → agents)
- Session nodes expandable/collapsible with ▶/▼ indicator
- Agent nodes indented, clickable to activate that agent
- Active agent highlighted, active session auto-expanded
- State dots on both session and agent rows
- TextArea grows from 5 rows up to 200px as content increases
- Auto-scrolls to bottom on text change
- Uses Math.min(contentHeight, max) to avoid unnecessary space
- Add fence state machine (NoFence → InFence) to ChatBlockModel
- On closing ```, render via KSyntaxHighlighting or inline diff colorizer
- Store rendered HTML in ChatBlock.renderedHtml, emit dataChanged on RenderedHtmlRole
- QML shows RichText Label when renderedHtml is populated, falls back to PlainText
- Add KF6::SyntaxHighlighting dependency for ollie-gui target
Kill the entire D-Bus rendering pipeline. The GUI now uses plan9port's
9p command as a subprocess for all server communication:
- Chat streaming: persistent 'read chat' process, readyReadStandardOutput
delivers tokens directly to QML (no polling, no signals, no offsets)
- State: 'read statewait' process, restarts on each state change
- Session list: 'read session/idx' one-shot
- Submit/stop/kill: 'write prompt/ctl' one-shot
The QML is stripped to fundamentals: session list + monospace streaming
text (last 8KB tail) + input field. No ChatBlockModel, no ThemeManager,
no OllieDBusClient, no syntax highlighting, no markdown rendering.
This eliminates the multi-second GUI freezes caused by:
- QTextDocument relayout on 200KB+ accumulated text
- loadEarlier cascade creating hundreds of delegates
- KSyntaxHighlighting::Repository blocking init
- Offset mismatch triggering synchronous D-Bus calls
Features will be re-added incrementally on this proven foundation.
D-Bus retained only for plasmoid/tray/KRunner (desktop integration).
When the new-session dialog opens, the backend combo defaults to index 0
but onCurrentTextChanged doesn't fire for the initial value. Explicitly
call listModelsByBackend for the default backend so the model dropdown
is populated immediately.
Optional name field in the dialog. If provided, the session is
renamed immediately after creation via RenameSession D-Bus call.
Left blank, the auto-generated ID is used as before.
- Expose GuiActivator as "activator" context property
- Add Ctrl+N shortcut to open a new window (both KF5 and KF6)
- Add per-session draft text persistence to main-kf5.qml
(KF6 ChatPane.qml already had this from previous commit)
Replace simple folder picker with a full dialog. Adds listBackends()
and listModels() to OllieDBusClient. createSession() now accepts
backend and model parameters.
Adds errorOccurred signal to OllieDBusClient, emitted when
CreateSession (or other async calls) fail. GUI shows a modal
dialog; plasmoid shows a passive notification.
- OllieDBusClient: detachProcess, listDetached, signalDetached,
getDetachedOutput, dismissDetached methods + D-Bus signal handlers
- ChatPane.qml: Detach button (visible during calling: state) +
badge showing detached process count (click opens Process Manager)
- main.qml + main-kf5.qml: Process Manager window with process list,
live output tail, Term/Kill/Dismiss buttons per process
Full split-pane implementation:
- Ctrl+\ splits focused pane (BSP tree layout, alternating h/v)
- Ctrl+W closes focused pane (collapses parent split)
- Sloppy focus: pane focuses when mouse stops moving (100ms)
- Drag header to another pane to swap sessions
- Multi-line TextArea prompt with emoji shortcode completion
- Each pane has own ChatBlockModel and D-Bus signal filtering
- Auto-relayout on window resize
Major refactor: extracted chat UI into ChatPane.qml (self-contained
with own ChatBlockModel, D-Bus signal filtering, prompt input).
Main content area is now a SplitView with dynamic pane creation.
Auto-layout: splits horizontal if window wider than tall.
Sidebar click updates the focused pane session.
New OllieDBusClient methods: getChat, getConfig, getState (per-session).
New signal: chatAppended (emitted for all sessions, not just active).
Circular node layout showing all sessions with peer relationship edges.
Nodes are color-coded by state (green=idle, blue=thinking, orange=calling),
pulse when active. Click a node to select that session.
Toggle between list and graph view in sidebar toolbar.
Adds peerList() to OllieDBusClient.
- Add configurable close-to-tray (Settings > System Tray)
- QSystemTrayIcon with show/hide toggle and quit action
- closeToTray property persisted in theme.conf
- Window hides instead of quitting when enabled
- Fix session rename being interrupted by state changes
- onStateChanged no longer calls refreshSessions()
- State updates in-place via sessionStateUpdated signal
- Delegates track state locally, preserving rename TextField
- Replace Qt.callLater scroll debounce with Timer (16ms) to coalesce
rapid contentHeight changes and eliminate scroll flickering
- Add execute button (play icon) on code blocks for scripted languages
(bash, python, perl, ruby, etc.) — launches in terminal
- Fix assistant bubble width: always use 95% of available width
- Add minimum width (280px) to code fence blocks
- Move emoji popup into prompt RowLayout so it appears near input
- Disable wheel scroll inertia (direct contentY) while keeping flick
inertia intact
- Apply all fixes to both KF5 and KF6 QML files
- Tool blocks: expanded via sub-blocks (same as assistant) so embedded
diffs and code fences render properly with coloring
- Call blocks: always JSON, use formattedContent (pretty-print + highlight)
- Prose sub-blocks use Text.MarkdownText for native backtick/bold/link support
Tool results often contain markdown with code fences and diffs.
Using formattedContent treated the whole block as raw text.
Now tool blocks expand into parsed sub-blocks (prose, code, diff)
just like assistant blocks, so embedded diffs get colored.