windowmaker-wl/WINGs/wview_x11.c

213 lines
5.1 KiB
C

/*
* wview_x11.c - X11 view backend for WINGs
*
* Implements W_ViewBackend using Xlib calls.
*/
#include "WINGsP.h"
#include <X11/Xresource.h>
static XContext ViewContext = 0;
static void *x11_screen_init(W_Screen *scr)
{
if (ViewContext == 0)
ViewContext = XUniqueContext();
return scr; /* no separate context needed; use scr as token */
}
static void x11_screen_fini(void *vctx)
{
(void)vctx;
}
static void x11_create_root(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
view->window = scr->rootWin;
view->size.width = WidthOfScreen(ScreenOfDisplay(scr->display, scr->screen));
view->size.height = HeightOfScreen(ScreenOfDisplay(scr->display, scr->screen));
}
static void x11_realize(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
Display *dpy = scr->display;
Window parentWID = view->parent->window;
view->window = XCreateWindow(dpy, parentWID, view->pos.x, view->pos.y,
view->size.width, view->size.height, 0,
scr->depth, InputOutput,
scr->visual, view->attribFlags, &view->attribs);
XSaveContext(dpy, view->window, ViewContext, (XPointer)view);
}
static void x11_map(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XMapRaised(scr->display, view->window);
XFlush(scr->display);
}
static void x11_unmap(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XUnmapWindow(scr->display, view->window);
XFlush(scr->display);
}
static void x11_map_subviews(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XMapSubwindows(scr->display, view->window);
XFlush(scr->display);
}
static void x11_unmap_subviews(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XUnmapSubwindows(scr->display, view->window);
XFlush(scr->display);
}
static void x11_move(void *vctx, W_View *view, int x, int y)
{
W_Screen *scr = (W_Screen *)vctx;
XMoveWindow(scr->display, view->window, x, y);
}
static void x11_resize(void *vctx, W_View *view, unsigned int w, unsigned int h)
{
W_Screen *scr = (W_Screen *)vctx;
XResizeWindow(scr->display, view->window, w, h);
}
static void x11_raise(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XRaiseWindow(scr->display, view->window);
}
static void x11_lower(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XLowerWindow(scr->display, view->window);
}
static void x11_reparent(void *vctx, W_View *view, W_View *newParent, int x, int y)
{
W_Screen *scr = (W_Screen *)vctx;
XReparentWindow(scr->display, view->window, newParent->window, x, y);
}
static void x11_destroy(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XDeleteContext(scr->display, view->window, ViewContext);
if (!view->flags.parentDying || view->flags.topLevel)
XDestroyWindow(scr->display, view->window);
}
static void x11_set_background_color(void *vctx, W_View *view, WMColor *color)
{
W_Screen *scr = (W_Screen *)vctx;
XSetWindowBackground(scr->display, view->window, W_PIXEL(color));
XClearWindow(scr->display, view->window);
}
static void x11_set_cursor(void *vctx, W_View *view, Cursor cursor)
{
W_Screen *scr = (W_Screen *)vctx;
XDefineCursor(scr->display, view->window, cursor);
}
static void x11_redisplay(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
XEvent xev;
WMEvent ev;
memset(&xev, 0, sizeof(xev));
xev.xexpose.type = Expose;
xev.xexpose.display = scr->display;
xev.xexpose.window = view->window;
xev.xexpose.count = 0;
xev.xexpose.serial = 0;
memset(&ev, 0, sizeof(ev));
ev.type = WME_EXPOSE;
ev.window = (WNativeWindow)view->window;
ev.u.expose.window = (WNativeWindow)view->window;
ev.u.expose.count = 0;
ev._x11_raw = &xev;
WMHandleEvent(&ev);
}
static WMPoint x11_get_screen_position(void *vctx, W_View *view)
{
W_Screen *scr = (W_Screen *)vctx;
Window foo;
int x, y, topX, topY;
unsigned int bar;
W_View *topView;
topView = view;
while (topView->parent && topView->parent != scr->rootView)
topView = topView->parent;
if (!XGetGeometry(scr->display, topView->window, &foo, &topX, &topY, &bar, &bar, &bar, &bar)) {
topX = topY = 0;
}
XTranslateCoordinates(scr->display, view->window, scr->rootWin, 0, 0, &x, &y, &foo);
return wmkpoint(x - topX, y - topY);
}
W_View *W_GetViewForXWindow(Display *display, Window window)
{
W_View *view;
if (ViewContext == 0)
return NULL;
if (XFindContext(display, window, ViewContext, (XPointer *)&view) == 0)
return view;
return NULL;
}
const W_ViewBackend W_ViewBackendX11 = {
.screen_init = x11_screen_init,
.screen_fini = x11_screen_fini,
.create_root = x11_create_root,
.realize = x11_realize,
.map = x11_map,
.unmap = x11_unmap,
.map_subviews = x11_map_subviews,
.unmap_subviews = x11_unmap_subviews,
.move = x11_move,
.resize = x11_resize,
.raise = x11_raise,
.lower = x11_lower,
.reparent = x11_reparent,
.destroy = x11_destroy,
.set_background_color = x11_set_background_color,
.set_cursor = x11_set_cursor,
.redisplay = x11_redisplay,
.get_screen_position = x11_get_screen_position,
};