devdraw/wayland.c: prevent divide-by-zero in scroll repeat
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@ -448,8 +448,9 @@ static void wl_callback_done(void *data, struct wl_callback *wl_callback, uint32
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wl->repeat_scroll_count--;
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if (wl->repeat_scroll_count == 0) {
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wl->repeat_scroll_button = 0;
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} else {
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wl->repeat_scroll_next_ms = time + scroll_repeat_ms/wl->repeat_scroll_count;
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}
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wl->repeat_scroll_next_ms = time + scroll_repeat_ms/wl->repeat_scroll_count;
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}
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qunlock(&wayland_lock);
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