ollie/toolsrv/server.go

370 lines
9.9 KiB
Go

package toolsrv
import (
"context"
"encoding/json"
"fmt"
"strings"
"sync"
"syscall"
"time"
"ollie/paths"
)
const (
failureWindow = 1 * time.Minute
maxFailures = 5
blockDuration = 5 * time.Minute
)
// RateLimitedError is returned by checkRateLimit when the shell is blocked
// due to too many validation failures. The agent loop uses this to detect
// the condition and inject a clear signal rather than counting it as a
// normal tool error.
type RateLimitedError struct {
Remaining time.Duration
}
func (e *RateLimitedError) Error() string {
return fmt.Sprintf("rate limited: too many validation failures, blocked for %v", e.Remaining)
}
// Server runs code in a sandboxed environment.
type Server struct {
// cwd is the working directory for sandboxed commands. If empty,
// the process working directory is used.
wdMu sync.RWMutex
cwd string
// envExtra holds per-session environment variables injected via SetEnv.
envMu sync.RWMutex
envExtra map[string]string
// Hooks for lifecycle events (harnesses like 9P can inject mount logic here)
OnClose func()
OnEnvSet func(key, value string)
// Yolo skips the landrun sandbox for all execution.
Yolo bool
toolRegistry *Registry
sessionID string
// OnInjection is called when a skill is loaded and its content
// should be injected into the agent's context.
OnInjection func(content string)
// OnToolsChanged is called when the set of loaded tools changes.
// The receiver should re-fetch the tool list to update its state.
OnToolsChanged func()
// rate limiting state (per-Server)
rateLimitMu sync.Mutex
validationFailures int
lastFailure time.Time
blockedUntil time.Time
// Detached process management
detachMu sync.Mutex
detachCh chan struct{} // signal to detach the currently running process
detached []*DetachedProcess
OnDetach func(pid int, cmd string) // hook: called when a process is detached
OnExit func(pid int, exitCode int) // hook: called when a detached process exits
}
// Option configures a Server.
type Option func(*Server)
// WithYolo skips the landrun sandbox.
func WithYolo() Option { return func(s *Server) { s.Yolo = true } }
// WithToolRegistry attaches a tool registry and session ID to the Server.
func WithToolRegistry(r *Registry, sessionID string) Option {
return func(s *Server) {
s.toolRegistry = r
s.sessionID = sessionID
}
}
// LoadTool loads a tool by name into this server's tool registry.
// Returns an error if no registry is configured or the tool cannot be found.
// If OnToolsChanged is set, it is called to signal that the available tools
// have changed. The caller is responsible for re-fetching the current list.
func (s *Server) LoadTool(name string) error {
if s.toolRegistry == nil {
return fmt.Errorf("no tool registry configured")
}
if s.sessionID == "" {
return fmt.Errorf("no session ID configured")
}
if err := s.toolRegistry.Load(s.sessionID, name); err != nil {
return err
}
if s.OnToolsChanged != nil {
s.OnToolsChanged()
}
return nil
}
// ListTools implements Server, returning tools loaded in the session's
// tool registry. With zero built-in tools, only dynamically loaded tools
// appear here.
func (s *Server) ListTools() ([]ToolInfo, error) {
var all []ToolInfo
if s.toolRegistry != nil && s.sessionID != "" {
all = append(all, s.toolRegistry.Loaded(s.sessionID)...)
}
return all, nil
}
// CallTool implements Runner.
// With zero built-in tools, all tools must be loaded in the registry first.
func (s *Server) CallTool(ctx context.Context, tool string, args json.RawMessage) (json.RawMessage, error) {
if s.toolRegistry != nil && s.sessionID != "" {
if _, promoted := s.toolRegistry.Lookup(s.sessionID, tool); promoted {
return s.callPromotedTool(ctx, tool, args)
}
}
return nil, fmt.Errorf("unknown tool: %s (not loaded)", tool)
}
// New creates a new Server with the given working directory.
func New(cwd string) *Server { return &Server{cwd: paths.ExpandHome(cwd)} }
// SetCWD updates the working directory used for subsequent command executions.
func (s *Server) SetCWD(dir string) {
s.wdMu.Lock()
s.cwd = paths.ExpandHome(dir)
s.wdMu.Unlock()
}
// SetEnv adds a session-scoped environment variable injected into all
// subsequent subprocess invocations for this session.
func (s *Server) SetEnv(key, value string) {
s.envMu.Lock()
if s.envExtra == nil {
s.envExtra = make(map[string]string)
}
s.envExtra[key] = value
s.envMu.Unlock()
if s.OnEnvSet != nil {
s.OnEnvSet(key, value)
}
}
// SetToolRegistry attaches a session-local tool registry.
func (s *Server) SetToolRegistry(r *Registry, sessionID string) {
s.toolRegistry = r
s.sessionID = sessionID
}
// callPromotedTool executes a tool promoted via the registry by running the
// script file inside the sandbox, piping the JSON args to stdin.
func (s *Server) callPromotedTool(ctx context.Context, tool string, args json.RawMessage) (json.RawMessage, error) {
// Resolve script path.
if strings.Contains(tool, "/") || strings.Contains(tool, "..") {
return nil, fmt.Errorf("invalid tool name")
}
path, err := ResolveTool(tool)
if err != nil {
return nil, err
}
// Extract dispatch-level flags (not passed to tool script).
bypassed := false
timeout := 30
sandboxName := "default"
var argMap map[string]interface{}
if err := json.Unmarshal(args, &argMap); err == nil {
if e, ok := argMap["bypass"]; ok {
switch v := e.(type) {
case bool:
bypassed = v
case string:
bypassed = v == "true" || v == "1"
}
delete(argMap, "bypass")
}
if t, ok := argMap["timeout"]; ok {
switch v := t.(type) {
case float64:
timeout = int(v)
case string:
var n int
if _, err := fmt.Sscanf(v, "%d", &n); err == nil {
timeout = n
}
}
delete(argMap, "timeout")
}
if s, ok := argMap["sandbox"]; ok {
if v, ok := s.(string); ok && v != "" {
sandboxName = v
}
delete(argMap, "sandbox")
}
args, _ = json.Marshal(argMap)
}
// Check if tool requires sudo (from .meta).
needsSudo := false
if m, err := LoadMetaFile(tool); err == nil && m != nil {
resolved := m.Resolve()
if resolved != nil && resolved.Sudo {
needsSudo = true
bypassed = true // sudo implies bypass
}
}
// The tool script receives JSON args on stdin.
code := path
stdinData := string(args)
var result string
if needsSudo {
s.wdMu.RLock()
workDir := s.cwd
s.wdMu.RUnlock()
sudoCode := fmt.Sprintf("cat <<'OLLIE_EOF' | %s\n%s\nOLLIE_EOF", code, stdinData)
result, err = s.executeBypassSudo(ctx, sudoCode, workDir, timeout)
} else if bypassed {
s.wdMu.RLock()
workDir := s.cwd
s.wdMu.RUnlock()
// Broker protocol has no stdin support; pipe JSON via heredoc.
bypassCode := fmt.Sprintf("cat <<'OLLIE_EOF' | %s\n%s\nOLLIE_EOF", code, stdinData)
result, err = s.executeBypass(ctx, bypassCode, workDir, timeout)
} else {
result, err = s.executeWithStdin(ctx, code, "bash", timeout, sandboxName, false, stdinData)
}
if err != nil {
return json.Marshal(ToolResult{
IsError: true,
Content: []ToolResultContent{{Type: "text", Text: result + ": " + err.Error()}},
})
}
return json.Marshal(ToolResult{
Content: []ToolResultContent{{Type: "text", Text: result}},
})
}
// Close is called when the session ends. Calls OnClose hook if registered.
func (s *Server) Close() {
s.cleanupDetached()
if s.OnClose != nil {
s.OnClose()
}
}
// Detach signals the currently running process to be detached from the agent.
// The process continues running; its output is captured in a ring buffer.
// Returns false if no process is currently running.
func (s *Server) Detach() bool {
s.detachMu.Lock()
ch := s.detachCh
s.detachMu.Unlock()
if ch == nil {
return false
}
select {
case ch <- struct{}{}:
return true
default:
return false
}
}
// ListDetachedRaw returns detached process info as []any (each element is map[string]any)
// for consumption by packages that can't import this package directly.
func (s *Server) ListDetachedRaw() []any {
s.detachMu.Lock()
defer s.detachMu.Unlock()
out := make([]any, len(s.detached))
for i, p := range s.detached {
info := p.Info()
out[i] = map[string]any{
"pid": info.PID,
"command": info.Command,
"started": info.Started,
"exited": info.Exited,
"exit_code": info.ExitCode,
}
}
return out
}
// SignalDetached sends a signal to a detached process by PID.
func (s *Server) SignalDetached(pid int, sig syscall.Signal) error {
s.detachMu.Lock()
defer s.detachMu.Unlock()
for _, p := range s.detached {
if p.PID == pid {
p.Mu.Lock()
defer p.Mu.Unlock()
if p.Exited {
return fmt.Errorf("process %d already exited", pid)
}
return syscall.Kill(-pid, sig)
}
}
return fmt.Errorf("no detached process with pid %d", pid)
}
// GetDetachedOutput returns the ring buffer contents for a detached process.
func (s *Server) GetDetachedOutput(pid int) (string, error) {
s.detachMu.Lock()
defer s.detachMu.Unlock()
for _, p := range s.detached {
if p.PID == pid {
return p.Output(), nil
}
}
return "", fmt.Errorf("no detached process with pid %d", pid)
}
// DismissDetached removes an exited process from the list.
func (s *Server) DismissDetached(pid int) bool {
s.detachMu.Lock()
defer s.detachMu.Unlock()
for i, p := range s.detached {
if p.PID == pid && p.Exited {
s.detached = append(s.detached[:i], s.detached[i+1:]...)
return true
}
}
return false
}
// cleanupDetached sends SIGTERM to all running detached processes.
func (s *Server) cleanupDetached() {
for _, p := range s.detached {
p.Mu.Lock()
if !p.Exited {
syscall.Kill(-p.PID, syscall.SIGTERM)
}
p.Mu.Unlock()
}
}
// SetOnToolsChanged sets the callback for tool directory changes.
func (s *Server) SetOnToolsChanged(fn func()) {
s.OnToolsChanged = fn
}
// ToolRegistryRevision returns the current registry revision for this server's session.
// Returns 0 if no registry is configured.
func (s *Server) ToolRegistryRevision() uint64 {
if s.toolRegistry == nil || s.sessionID == "" {
return 0
}
return s.toolRegistry.Revision(s.sessionID)
}