Streaming partials were appended to log.raw per chunk, each carrying the
full cumulative content, so one response left dozens of partial lines
persisted. GUI clients parsing the snapshot re-rendered the growing block
once per partial (O(N^2)) and replayed all historical partials on every
reconnect, causing intermittent rendering loops.
Partials are no longer persisted: AppendBlock writes only finalized
blocks to log.raw; SetPartial broadcasts the in-flight block without
storing it. New chat.raw StreamRaw file is the authoritative live JSONL
source (finalized history replay, then live deltas); log.raw is a
finalized-only one-shot snapshot. GUI streams chat.raw, never polls
log.raw.
- NextBlockID now uses sha256(sessionID:agentID:counter)[:8] for deterministic,
collision-resistant block IDs across sessions and agents
- Remove blockCounter reset on Clear() to maintain ID stability
- Add onClear callback to Agent, wired via support.go
- Publish session.{sid}.agent.{aid}.clear event
- GUI listens for agentCleared signal and refreshes chat view
- Works for both GUI clear button and CLI /clear command
- Clear button sends /clear command
- /clear now resets history, chat log, and block counter
- Completely fresh start without creating a new session
- Button disabled while agent is running
- Add blockCounter to Agent, generating sequential hex IDs
- Include #blockId in all block headers: [[[role:name#id]]]
- GUI parses server-provided IDs from headers
- Falls back to client-generated IDs for legacy blocks without server IDs
- Block IDs are now deterministic based on chat history order
- Agent cwd is optional; empty = inherit session cwd (the common case)
- Session cwd is required at creation and is the inheritance root
- toolsrv maintains agentCWD map, resolved per call from agent= field
- Override set via agent cfg (cwd=...) or ctl (cwd [<dir>|-])
- Agent.SyncCwdToToolServer re-pushes on every (re)connect
- GUI NewAgentDialog shows '(inherit: <sessionCwd>)' as placeholder
- proc_test.go covers per-agent cwd isolation
- Kate and acme scripts updated for new session/agent creation flow
- AGENTS.md documents the architecture
Backend:
- Add proc.start/proc.exit events for background process lifecycle
- Add proc idx ctl command for machine-readable process listing (TSV)
- Add event.pub file for external event publishing
- Add ListProcsIdx to toolclient and toolsrv
- Fix bypass commands to use Setpgid for process group isolation
GUI:
- Add configurable bypass approval shortcuts (Ctrl+Y/Ctrl+N default)
- Add Keyboard Shortcuts section to Settings dialog
- Store shortcuts in theme.conf
Kate:
- Fix 'Start Session Here' - use rdwr for session/new endpoint
The feed file was documented but never used by any frontend
or script. The observer agent pattern was never adopted.
- Remove feed.go, FeedWrite, ConsumeFeed
- Remove WatchFeed constant
- Remove feed file from 9P namespace
- Remove ConsumeFeed goroutine spawns from session
- Update docs (architecture-9p, architecture-ide, architecture, usage)
The event stream now covers real-time observation patterns better.
Make the namespace explain itself instead of requiring prior knowledge.
- ctl is self-describing: reading it (empty write) or writing 'help'
returns the valid verbs with one-line descriptions; an unknown verb
errors with the valid list. Refactor dispatch to an ordered []ctlCmd
carrying descriptions; drop the undocumented '.' alias and the
drift-prone hardcoded help verb. Keep 'i' (drop 'inject') for fast
injects. o's ctl usage now reads the live listing.
- Errors carry severity + remediation. backend.ClassifyError maps the
typed errors to transient/config/fatal with a one-line fix; the error
event renders [[[error:<severity>]]] and a 'remediation:' line so a
human knows whether to wait or intervene.
- Add a human status file: 'thinking · 12s', 'calling shell · 3s',
'idle' — distinct from the machine-facing raw state. Wire the TUI bar
to it.
- Bare 'o' shows an overview of running sessions/agents with status, so
you don't need to know any names to get oriented.
Tests: dispatch help/unknown/routing, ClassifyError severity table.
When the 'agent <profile>' ctl command switches profiles, the tool
registry now clears old tools and loads the new profile's autoLoad
list. Previously, switching profiles left the old tools loaded.
Changes:
- registry: add ClearAgent(agentID) to remove all tools for an agent
- server/proc: add ClearAgent wrapper and 'clear <agentID>' ctl command
- toolclient: add ClearTools() method to ToolsrvConn
- agent: SwitchProfile now returns *AgentConfig for tool reload
- fs/spec: agent ctl handler clears and reloads tools after switch
Add peer/ directory to each agent's 9P namespace. Agents communicate
by writing to peer/{name}, which delivers to the target's prompt handler.
Only declared peers can be messaged — the directory is the ACL.
Implementation:
- Agent struct: peers map + AddPeer/RemovePeer/Peers methods
- fs/spec.go: peer/ Each node (write-only entries), peeradd/peerdel/peers ctl commands
- Bidirectional: peeradd A on B also adds B on A
- Peers constrained to same session
- Persisted with session state (PersistedAgent.Peers field)
- peeradd/peerdel trigger immediate session save
Docs updated: system_prompt.md, AGENTS.md, README.md, architecture-9p.md,
architecture-core.md, architecture.md, usage.md.
- Workflows are executable scripts in data/workflows/
- New 'workflows' 9P file lists available workflows
- Goal file stores text; writing triggers workflow if status allows
- goalstatus file for status read/write, goalwait for blocking
- Session ctl accepts 'run [workflow]' command
- Session now owns CWD; agents inherit via callback
- Conductor workflow: creates agent, primes with instructions, exits
- GUI workflow combo reads from workflows, not agents
- Persistence includes goal, goalstatus, workflow, and session CWD
Enforce three limits on sub-agent spawning:
- depth (default 1): sub-agents cannot spawn their own sub-agents
- parallelism (default unlimited): cap concurrent children per parent
- timeout (default 600s): sub-agents are killed after 10 minutes
Top-level agents are never constrained by timeout.
Also: refactored parseAgentNewRequest to return a struct instead of
4 positional values. Added depth/activeChildren fields to Agent.
OLLIE_SUBAGENT_DEPTH env var set on sub-agents.
Deferred: remove maxSteps (replace entirely with timeout).
Same pattern as BlockOnce: framework handles the blocking loop.
readFn takes a base string, returns (data, nextBase, error).
signal fires when new data may be available.
Chat stream handlers now use Stream(a.ChatRead, a.ChatSignal).
StreamRaw retained for custom handlers.
streamChat() in support.go is now dead code (replaced by ChatRead).
BlockOnce now takes a value-reader and a signal source. The framework
handles the blocking loop: read → compare hash to base → if different
return → else wait on signal or timeout.
On timeout (ctx.Done), returns empty (not error) so clients re-open
cleanly.
BlockOnceRaw retained for queue-style handlers (bypass/pending,
proc/wait) that manage their own blocking.
EventValue adapter wraps a <-chan Event into BlockOnce-compatible
(readFn, signalFn) pair via a thin goroutine.
- BlockOnce handler initializes base to current hash on fresh open,
then blocks until hash changes. Same pattern as statewait.
- ConsumeFeed is a plain function: dials 9P, reads feed in a loop
(open → block → data → close → repeat), submits to agent.
- Context cancellation closes the 9P client, unblocking Read().
- Called as go ConsumeFeed(ctx, ag) from AddAgent and session resume.
Feed is now read-write (0666):
- Write: store data, signal via notifyChange
- Read (BlockOnce): block until content hash differs from base
Dedup lives in the read layer (same pattern as statewait). The
internal consumer goroutine and external 9P clients both call
FeedBlockingRead — same codepath, same dedup logic.
Consumer started from AddAgent (if ctx available) and session resume.
Feed is a write-only file in the agent namespace. Writes are
deduplicated against the previous value; the internal consumer
(blocking on WaitChange/WatchFeed) only wakes when genuinely new
data arrives.
Wiring is external and source-agnostic:
# human → observer (poll git):
while :; do git diff HEAD; sleep 5; done | ollie-9p write .../feed
# agent → observer (stream chat):
ollie-9p read .../coder/chat | ollie-9p write .../observer/feed
Uses the agent's existing signalCh/notifyChange plumbing — no new
channel infrastructure. Consumer goroutine spawned at agent creation
(AddAgent) and session resume, tied to session context.
- toolsrv pushes <system-proc-complete> to agent prompt when bg proc exits
- Remove bgTracker and CollectInterrupts from olliesrv
- Add Cmd, AgentID, SessionID fields to Proc
- Add OnProcExit callback to State
- Add command field to Proc.Stat() output
- ListProcs() now queries toolsrv directly instead of local tracker
- Remove ownership verification from SignalProc/ProcOutput/DismissProc
- Clean up stale procs from local tracker when they disappear from toolsrv
- Document local tracker quirk in TODO.md for future cleanup
- Detach background proc context from request context so processes survive
after the 9P request returns (fixes premature SIGTERM)
- Add /proc/list file to toolsrv showing all procs with state
- Show status (running/exited (N)) in agent proc list
- Keep exited procs in tracker until explicitly dismissed
- Skip 'list' entry in ListDetachedRaw
Moved log buffer, plan, mutex, and condvar onto agent.Agent directly.
These were previously on the fs package's AgentLog type. The fs package
will be migrated to use these in the next commit.
New methods: AppendChat, EnsureTrailingNewline, ChatMu, ChatCond,
ChatLog, Plan, SetPlan.
The registry was keyed by agent ID but read it from a shared env map
(st.env["OLLIE_UNAME"]) that all agents overwrote — making it
effectively per-session with a race condition.
Fix: pass agent ID explicitly through the protocol at every call site.
- ctl protocol: 'load <agentID> <tool>', 'unload <agentID> <tool>'
- tools file: rdwr (Request) — write agent ID, read filtered list
- proc/new payload: 'agent=<id>' field required
- Client: SetAgentID() stores identity, included in all operations
- Empty agent ID is a hard error everywhere
- Setting OLLIE_UNAME via env ctl is blocked (prevents reintroduction)
Remove all cached tool state from agent:
- Remove toolRegistryRevision from Runtime
- Remove wireToolsChanged (OnToolsChanged callback)
- Remove toolsNeedRefresh (revision-based cache invalidation)
- Remove refreshToolListing (redundant with RefreshTools)
Tools are now fetched fresh from toolsrv at the start of every turn.
The preamble tools section is also rebuilt at turn start. No local
caching means tool_load/unload take effect immediately on the next
turn and /tools always shows the live state from toolsrv.