Add peer/ directory to each agent's 9P namespace. Agents communicate
by writing to peer/{name}, which delivers to the target's prompt handler.
Only declared peers can be messaged — the directory is the ACL.
Implementation:
- Agent struct: peers map + AddPeer/RemovePeer/Peers methods
- fs/spec.go: peer/ Each node (write-only entries), peeradd/peerdel/peers ctl commands
- Bidirectional: peeradd A on B also adds B on A
- Peers constrained to same session
- Persisted with session state (PersistedAgent.Peers field)
- peeradd/peerdel trigger immediate session save
Docs updated: system_prompt.md, AGENTS.md, README.md, architecture-9p.md,
architecture-core.md, architecture.md, usage.md.
- Workflows are executable scripts in data/workflows/
- New 'workflows' 9P file lists available workflows
- Goal file stores text; writing triggers workflow if status allows
- goalstatus file for status read/write, goalwait for blocking
- Session ctl accepts 'run [workflow]' command
- Session now owns CWD; agents inherit via callback
- Conductor workflow: creates agent, primes with instructions, exits
- GUI workflow combo reads from workflows, not agents
- Persistence includes goal, goalstatus, workflow, and session CWD
Enforce three limits on sub-agent spawning:
- depth (default 1): sub-agents cannot spawn their own sub-agents
- parallelism (default unlimited): cap concurrent children per parent
- timeout (default 600s): sub-agents are killed after 10 minutes
Top-level agents are never constrained by timeout.
Also: refactored parseAgentNewRequest to return a struct instead of
4 positional values. Added depth/activeChildren fields to Agent.
OLLIE_SUBAGENT_DEPTH env var set on sub-agents.
Deferred: remove maxSteps (replace entirely with timeout).
Same pattern as BlockOnce: framework handles the blocking loop.
readFn takes a base string, returns (data, nextBase, error).
signal fires when new data may be available.
Chat stream handlers now use Stream(a.ChatRead, a.ChatSignal).
StreamRaw retained for custom handlers.
streamChat() in support.go is now dead code (replaced by ChatRead).
BlockOnce now takes a value-reader and a signal source. The framework
handles the blocking loop: read → compare hash to base → if different
return → else wait on signal or timeout.
On timeout (ctx.Done), returns empty (not error) so clients re-open
cleanly.
BlockOnceRaw retained for queue-style handlers (bypass/pending,
proc/wait) that manage their own blocking.
EventValue adapter wraps a <-chan Event into BlockOnce-compatible
(readFn, signalFn) pair via a thin goroutine.
- BlockOnce handler initializes base to current hash on fresh open,
then blocks until hash changes. Same pattern as statewait.
- ConsumeFeed is a plain function: dials 9P, reads feed in a loop
(open → block → data → close → repeat), submits to agent.
- Context cancellation closes the 9P client, unblocking Read().
- Called as go ConsumeFeed(ctx, ag) from AddAgent and session resume.
Feed is now read-write (0666):
- Write: store data, signal via notifyChange
- Read (BlockOnce): block until content hash differs from base
Dedup lives in the read layer (same pattern as statewait). The
internal consumer goroutine and external 9P clients both call
FeedBlockingRead — same codepath, same dedup logic.
Consumer started from AddAgent (if ctx available) and session resume.
Feed is a write-only file in the agent namespace. Writes are
deduplicated against the previous value; the internal consumer
(blocking on WaitChange/WatchFeed) only wakes when genuinely new
data arrives.
Wiring is external and source-agnostic:
# human → observer (poll git):
while :; do git diff HEAD; sleep 5; done | ollie-9p write .../feed
# agent → observer (stream chat):
ollie-9p read .../coder/chat | ollie-9p write .../observer/feed
Uses the agent's existing signalCh/notifyChange plumbing — no new
channel infrastructure. Consumer goroutine spawned at agent creation
(AddAgent) and session resume, tied to session context.
- toolsrv pushes <system-proc-complete> to agent prompt when bg proc exits
- Remove bgTracker and CollectInterrupts from olliesrv
- Add Cmd, AgentID, SessionID fields to Proc
- Add OnProcExit callback to State
- Add command field to Proc.Stat() output
- ListProcs() now queries toolsrv directly instead of local tracker
- Remove ownership verification from SignalProc/ProcOutput/DismissProc
- Clean up stale procs from local tracker when they disappear from toolsrv
- Document local tracker quirk in TODO.md for future cleanup
- Detach background proc context from request context so processes survive
after the 9P request returns (fixes premature SIGTERM)
- Add /proc/list file to toolsrv showing all procs with state
- Show status (running/exited (N)) in agent proc list
- Keep exited procs in tracker until explicitly dismissed
- Skip 'list' entry in ListDetachedRaw
Moved log buffer, plan, mutex, and condvar onto agent.Agent directly.
These were previously on the fs package's AgentLog type. The fs package
will be migrated to use these in the next commit.
New methods: AppendChat, EnsureTrailingNewline, ChatMu, ChatCond,
ChatLog, Plan, SetPlan.
The registry was keyed by agent ID but read it from a shared env map
(st.env["OLLIE_UNAME"]) that all agents overwrote — making it
effectively per-session with a race condition.
Fix: pass agent ID explicitly through the protocol at every call site.
- ctl protocol: 'load <agentID> <tool>', 'unload <agentID> <tool>'
- tools file: rdwr (Request) — write agent ID, read filtered list
- proc/new payload: 'agent=<id>' field required
- Client: SetAgentID() stores identity, included in all operations
- Empty agent ID is a hard error everywhere
- Setting OLLIE_UNAME via env ctl is blocked (prevents reintroduction)
Remove all cached tool state from agent:
- Remove toolRegistryRevision from Runtime
- Remove wireToolsChanged (OnToolsChanged callback)
- Remove toolsNeedRefresh (revision-based cache invalidation)
- Remove refreshToolListing (redundant with RefreshTools)
Tools are now fetched fresh from toolsrv at the start of every turn.
The preamble tools section is also rebuilt at turn start. No local
caching means tool_load/unload take effect immediately on the next
turn and /tools always shows the live state from toolsrv.
When a tool call includes "background": true, it executes via
proc/new.bg and returns immediately with a PID in a
<system-proc-background> tag. The agent tracks active background
processes and injects their output as <system-proc-interrupt> blocks
alongside subsequent tool results.
The model sees background updates without polling. It can react to
build failures, log events, etc. naturally. Kill via PID when done.
Implementation:
- toolsrv client: CallToolBackground (uses proc/new.bg as rdwr)
- toolsrv: proc/new.bg upgraded from write-only to request-response
- agent: bgTracker collects last 20 lines of output per proc
- agent loop: injects interrupts after execToolCalls, before h.update
- system prompt: documents the background mechanism and rules