session: remove dead env map (was stored but never read back)

This commit is contained in:
Ollie Agent 2026-08-09 01:09:46 +02:00
parent 57984dfa3f
commit 7070e56346
1 changed files with 0 additions and 9 deletions

View File

@ -61,10 +61,6 @@ type Session struct {
log *olog.Logger
sessionsDir string
// Environment
envMu sync.RWMutex
env map[string]string
// Mutable state protected by mu
mu sync.RWMutex
name string // friendly name
@ -175,7 +171,6 @@ func New(cfg Config) *Session {
ID: cfg.SessionID,
name: name,
Remote: cfg.Remote,
env: make(map[string]string),
agents: make([]*agent.Agent, 0, 1),
log: log,
sessionsDir: cfg.SessionsDir,
@ -255,9 +250,6 @@ func (s *Session) Close() {
// SetEnv stores a session-scoped variable and propagates to all agents.
func (s *Session) SetEnv(key, value string) {
s.envMu.Lock()
s.env[key] = value
s.envMu.Unlock()
for _, ag := range s.agents {
ag.SetEnv(key, value)
}
@ -467,7 +459,6 @@ func NewEmpty(id string, ctx context.Context, cancel context.CancelFunc) *Sessio
name: name,
Ctx: ctx,
Cancel: cancel,
env: make(map[string]string),
agents: make([]*agent.Agent, 0),
log: log,
sessionsDir: pkgSessionsDir,