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ollie-kde/gui/ollie9pclient.cpp

848 lines
28 KiB
C++

#include "ollie9pclient.h"
#include <QDir>
#include <QSet>
#include <QStandardPaths>
#include <QJsonDocument>
#include <QJsonObject>
#include <QDebug>
static QString ninepBin()
{
// plan9port's 9p command
QString bin = QStandardPaths::findExecutable("9p");
if (!bin.isEmpty()) return bin;
QString plan9 = qEnvironmentVariable("PLAN9");
if (!plan9.isEmpty() && QFileInfo::exists(plan9 + "/bin/9p"))
return plan9 + "/bin/9p";
return "9p";
}
static QString serverAddr()
{
QString ns = qEnvironmentVariable("NAMESPACE");
if (ns.isEmpty()) {
// Plan 9 default: /tmp/ns.$USER.$DISPLAY
QString user = qEnvironmentVariable("USER");
QString display = qEnvironmentVariable("DISPLAY");
ns = "/tmp/ns." + user + "." + display;
}
return "unix!" + ns + "/ollie";
}
// Returns the path to ollie-9p binary, or empty string if not found.
static QString ollie9pBin()
{
return QStandardPaths::findExecutable("ollie-9p");
}
Ollie9pClient::Ollie9pClient(QObject *parent)
: QObject(parent)
{
// Chat stream — one-shot, reads agent chat log. Starts/stops with agent switch.
m_chat = new StreamFsm(StreamFsm::Oneshot, this);
connect(m_chat, &StreamFsm::readyRead, this, [this](const QByteArray &data) {
if (!data.isEmpty())
emit chatReceived(QString::fromUtf8(data));
});
connect(m_chat, &StreamFsm::died, this, [this]() {
if (!m_activeSessionId.isEmpty()) {
for (const QVariant &value : std::as_const(m_sessions)) {
const QVariantMap session = value.toMap();
if (session.value("id").toString() != m_activeSessionId) continue;
for (const QVariant &agentValue : session.value("agents").toList()) {
const QString key = agentKey(m_activeSessionId,
agentValue.toMap().value("id").toString());
setAgentConnected(key, false);
}
break;
}
}
emit streamingDone();
});
// State stream — guarded, reads agent statewait. Auto-restarts until
// session/agent is deselected (guard returns false).
m_state = new StreamFsm(StreamFsm::Guarded, this);
m_state->setGuard([this]() {
return !m_activeSessionId.isEmpty() && !m_agentId.isEmpty();
});
connect(m_state, &StreamFsm::readyRead, this, [this](const QByteArray &data) {
QString state = QString::fromUtf8(data).trimmed();
if (!state.isEmpty()) {
m_activeState = state;
emit activeStateChanged();
}
});
// Event stream — connection-aware daemon sentinel. The operation reports
// connected only after the 9P open has completed, then retries slowly
// after the daemon closes or rejects the operation.
m_daemon = new NinePConnection(this);
connect(m_daemon, &NinePConnection::connected, this, [this]() {
setDaemonConnected(true);
// Initialize native 9P client for fast operations
if (!m_9p) {
m_9p = new Lib9pClient(this);
}
if (!m_9p->isConnected()) {
m_9p->connectDefault();
}
refreshSessions();
ensureRootDataLoaded();
startAgentConnections();
});
connect(m_daemon, &NinePConnection::disconnected, this, [this]() {
setDaemonConnected(false);
if (m_9p) {
m_9p->disconnect();
}
stopAgentConnections();
});
connect(m_daemon, &NinePConnection::readyRead, this, [this](const QByteArray &data) {
handleEvent(QString::fromUtf8(data).trimmed());
});
refreshSessions();
ensureRootDataLoaded();
m_daemon->start(ollie9pBin(), {"-a", serverAddr(), "read", "--open-marker", "eventwait"});
}
Ollie9pClient::~Ollie9pClient()
{
stopAgentStreams();
if (m_daemon) m_daemon->stop();
stopAgentConnections();
}
void Ollie9pClient::setActiveSessionId(const QString &id)
{
qDebug() << "setActiveSessionId" << id << "prev session" << m_activeSessionId << "prev agent" << m_agentId;
// Session selection must be side-effect free for per-agent streams.
// Even re-selecting the same session should clear agent selection and stop
// statewait/chat so the UI can stay in a pure "session selected" state.
stopStreams();
m_activeSessionId = id;
m_agentId.clear();
m_activeState = "idle";
if (id.isEmpty()) {
emit activeSessionIdChanged();
emit activeStateChanged();
return;
}
emit activeSessionIdChanged();
emit activeAgentIdChanged();
emit activeStateChanged();
}
QString Ollie9pClient::agentKey(const QString &sessionId, const QString &agentId) const
{
return sessionId + "\n" + agentId;
}
void Ollie9pClient::setDaemonConnected(bool connected)
{
if (m_daemonConnected == connected) return;
m_daemonConnected = connected;
if (!connected) {
for (auto it = m_agentConnected.begin(); it != m_agentConnected.end(); ++it)
it.value() = false;
}
emit daemonConnectedChanged();
emit sessionsChanged();
}
bool Ollie9pClient::agentConnected(const QString &sessionId, const QString &agentId) const
{
return m_daemonConnected && m_agentConnected.value(agentKey(sessionId, agentId), false);
}
QString Ollie9pClient::sessionConnectionColor(const QString &sessionId) const
{
for (const QVariant &v : m_sessions) {
const QVariantMap s = v.toMap();
if (s.value("id").toString() != sessionId) continue;
const bool paused = s.value("paused").toBool();
const bool connected = s.value("connected").toBool();
// Color logic:
// - Gray: paused (intentionally stopped)
// - Green: not paused AND connected
// - Red: not paused AND disconnected (crashed/broken)
// - Yellow: paused BUT still connected (zombie - shouldn't happen)
if (paused && connected) return "yellow"; // zombie
if (paused) return "gray"; // intentionally paused
if (connected) return "green"; // healthy
return "red"; // crashed/broken
}
return "gray";
}
void Ollie9pClient::setAgentConnected(const QString &key, bool connected)
{
const bool cached = m_agentConnected.value(key, false);
m_agentConnected[key] = connected;
bool modelChanged = false;
bool foundInModel = false;
// Update the in-memory model without starting another round of probes.
for (QVariant &value : m_sessions) {
QVariantMap session = value.toMap();
QVariantList agents = session.value("agents").toList();
for (QVariant &agentValue : agents) {
QVariantMap agent = agentValue.toMap();
if (agentKey(session["id"].toString(), agent["id"].toString()) == key) {
foundInModel = true;
if (agent.value("connected").toBool() != connected)
modelChanged = true;
agent["connected"] = connected;
}
agentValue = agent;
}
session["agents"] = agents;
value = session;
}
// Ignore stale disconnects for agents no longer in the model (killed).
if (!foundInModel && !connected)
return;
if (cached != connected || modelChanged)
emit sessionsChanged();
}
void Ollie9pClient::startAgentConnections()
{
// Agent connection state now comes from session/idx (refreshSessions)
// and eventwait events. No per-agent processes needed.
// Just start streams for the active agent if we have one.
if (!m_activeSessionId.isEmpty() && !m_agentId.isEmpty()) {
startActiveAgentStreams();
}
}
// reconcileAgentConnections updates agent connected state from m_sessions.
// Connection state is derived from session.connected in session/idx.
void Ollie9pClient::reconcileAgentConnections()
{
if (!m_daemonConnected) return;
// Update connected state for all agents based on session data
for (const QVariant &value : std::as_const(m_sessions)) {
const QVariantMap session = value.toMap();
const QString sid = session.value("id").toString();
const bool isConnected = session.value("connected").toBool();
for (const QVariant &agentValue : session.value("agents").toList()) {
const QVariantMap agent = agentValue.toMap();
const QString aid = agent.value("id").toString();
const QString key = agentKey(sid, aid);
bool wasConnected = m_agentConnected.value(key, false);
m_agentConnected[key] = isConnected;
// Emit signal if this is the active agent and connection state changed
if (key == agentKey(m_activeSessionId, m_agentId)) {
if (!wasConnected && isConnected) {
emit sessionConnected();
startActiveAgentStreams();
}
}
}
}
}
void Ollie9pClient::stopAgentConnections()
{
// No per-agent connections to stop anymore
m_agentConnected.clear();
}
// handleEvent processes a single event from eventwait.
// Event format: "topic [payload]"
// Topics: session.{sid}.{action}, session.{sid}.agent.{aid}.{action}
void Ollie9pClient::handleEvent(const QString &eventLine)
{
if (eventLine.isEmpty()) return;
// Split into topic and payload
int spaceIdx = eventLine.indexOf(' ');
QString topic = spaceIdx > 0 ? eventLine.left(spaceIdx) : eventLine;
QString payload = spaceIdx > 0 ? eventLine.mid(spaceIdx + 1) : QString();
QStringList parts = topic.split('.');
// Expected: session.{sid}.* or session.{sid}.agent.{aid}.*
if (parts.size() >= 3 && parts[0] == "session") {
QString sessionId = parts[1];
QString action = parts[2];
if (action == "agent" && parts.size() >= 5) {
// Agent event: session.{sid}.agent.{aid}.{action}
QString agentId = parts[3];
QString agentAction = parts[4];
QString key = agentKey(sessionId, agentId);
if (agentAction == "state") {
// Update cached state
if (!payload.isEmpty() && m_agentStateValues.value(key) != payload) {
m_agentStateValues[key] = payload;
emit agentStateChanged(sessionId, agentId, payload);
// Also update activeState if this is the active agent
if (sessionId == m_activeSessionId && agentId == m_agentId) {
m_activeState = payload;
emit activeStateChanged();
}
}
} else if (agentAction == "new" || agentAction == "kill") {
// Structural change — need full refresh
refreshSessions();
}
} else if (action == "pause" || action == "resume" ||
action == "new" || action == "kill" || action == "rename") {
// Session-level structural change — need full refresh
refreshSessions();
}
}
}
QString Ollie9pClient::agentState(const QString &sessionId, const QString &agentId) const
{
return m_agentStateValues.value(agentKey(sessionId, agentId), "idle");
}
void Ollie9pClient::refreshSessions()
{
if (!m_daemonConnected) return;
// Use native 9P client if available (fast path)
QByteArray out;
if (m_9p && m_9p->isConnected()) {
out = m_9p->read(QStringLiteral("session/idx"));
} else {
out = run9p({"read", "session/idx"});
}
QString raw = QString::fromUtf8(out);
m_sessions.clear();
if (!raw.isEmpty()) {
for (const QString &line : raw.split('\n', Qt::SkipEmptyParts)) {
QStringList parts = line.split('\t');
// New format: name\tid\tpaused\tconnected\tcwd\tbackend\tmodel\tagents
// Where agents is semicolon-separated: name:id:state;name:id:state
if (parts.size() < 2) continue;
QVariantMap session;
session["name"] = parts.value(0);
session["id"] = parts.value(1);
session["paused"] = (parts.value(2) == "true");
session["connected"] = (parts.value(3) == "true");
session["cwd"] = parts.value(4);
session["backend"] = parts.value(5);
session["model"] = parts.value(6);
// Parse agents from semicolon-separated list
QVariantList agents;
QString agentStr = parts.value(7);
if (!agentStr.isEmpty()) {
for (const QString &agentEntry : agentStr.split(';', Qt::SkipEmptyParts)) {
QStringList agentParts = agentEntry.split(':');
if (agentParts.size() >= 3) {
QVariantMap av;
av["name"] = agentParts.value(0);
av["id"] = agentParts.value(1);
av["state"] = agentParts.value(2);
av["connected"] = session["connected"]; // Agent inherits session connectivity
agents.append(av);
}
}
}
session["agents"] = agents;
m_sessions.append(session);
}
}
reconcileAgentConnections();
emit sessionsChanged();
// Check if the currently active session/agent still exist
if (!m_activeSessionId.isEmpty()) {
bool sessionFound = false;
bool agentFound = false;
for (const QVariant &v : std::as_const(m_sessions)) {
const QVariantMap session = v.toMap();
if (session.value("id").toString() == m_activeSessionId) {
sessionFound = true;
if (!m_agentId.isEmpty()) {
for (const QVariant &av : session.value("agents").toList()) {
if (av.toMap().value("id").toString() == m_agentId) {
agentFound = true;
break;
}
}
}
break;
}
}
if (!sessionFound) {
// Session was killed — clear both and stop streams
stopStreams();
m_activeSessionId.clear();
m_agentId.clear();
m_activeState = "idle";
emit activeSessionIdChanged();
emit activeAgentIdChanged();
emit activeStateChanged();
} else if (!m_agentId.isEmpty() && !agentFound) {
// Agent was killed but session still exists — clear agent only
stopStreams();
m_agentId.clear();
m_activeState = "idle";
emit activeAgentIdChanged();
emit activeStateChanged();
}
}
// Auto-select first session and its first agent if none active
if (m_activeSessionId.isEmpty() && !m_sessions.isEmpty()) {
const QVariantMap firstSession = m_sessions.first().toMap();
const QString sid = firstSession.value("id").toString();
const QVariantList agents = firstSession.value("agents").toList();
if (!agents.isEmpty()) {
// Select first agent of first session
const QString aid = agents.first().toMap().value("id").toString();
switchAgent(sid, aid);
} else {
// No agents - just select the session
setActiveSessionId(sid);
}
}
}
QString Ollie9pClient::readLog()
{
if (m_activeSessionId.isEmpty()) return {};
QByteArray out = run9p({"read", agentPath() + "/log"});
return QString::fromUtf8(out);
}
QString Ollie9pClient::readLogForSession(const QString &sessionId, const QString &agentId)
{
if (sessionId.isEmpty() || agentId.isEmpty()) return {};
// Use immutable IDs — the 9P namespace resolves them via aliases.
QByteArray out = run9p({"read", "session/" + sessionId + "/agent/" + agentId + "/log"});
return QString::fromUtf8(out);
}
bool Ollie9pClient::submit(const QString &prompt)
{
if (m_activeSessionId.isEmpty() || m_agentId.isEmpty() || prompt.trimmed().isEmpty()) return false;
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", agentPath() + "/prompt"});
proc.waitForStarted(3000);
proc.write(prompt.toUtf8());
proc.closeWriteChannel();
proc.waitForFinished(5000);
return proc.exitCode() == 0;
}
bool Ollie9pClient::interrupt()
{
if (m_activeSessionId.isEmpty() || m_agentId.isEmpty()) return false;
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", agentPath() + "/ctl"});
proc.waitForStarted(3000);
proc.write("stop");
proc.closeWriteChannel();
proc.waitForFinished(3000);
return proc.exitCode() == 0;
}
bool Ollie9pClient::kill()
{
if (m_activeSessionId.isEmpty() || m_agentId.isEmpty()) return false;
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", agentPath() + "/ctl"});
proc.waitForStarted(3000);
proc.write("kill");
proc.closeWriteChannel();
proc.waitForFinished(3000);
return proc.exitCode() == 0;
}
bool Ollie9pClient::killSession(const QString &sessionId)
{
if (sessionId.isEmpty()) return false;
// If killing the active session, shut down its streams and deselect.
if (sessionId == m_activeSessionId) {
stopStreams();
m_activeSessionId.clear();
m_agentId.clear();
emit activeSessionIdChanged();
emit activeAgentIdChanged();
}
// Use immutable ID — the 9P namespace resolves it via alias.
QString path = "session/" + sessionId + "/ctl";
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", path});
proc.waitForStarted(3000);
proc.write("kill");
proc.closeWriteChannel();
proc.waitForFinished(3000);
return proc.exitCode() == 0;
}
bool Ollie9pClient::pauseSession(const QString &sessionId)
{
if (sessionId.isEmpty()) return false;
QString path = "session/" + sessionId + "/ctl";
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", path});
proc.waitForStarted(3000);
proc.write("pause");
proc.closeWriteChannel();
proc.waitForFinished(3000);
if (proc.exitCode() == 0) {
refreshSessions();
return true;
}
return false;
}
bool Ollie9pClient::resumeSession(const QString &sessionId)
{
if (sessionId.isEmpty()) return false;
QString path = "session/" + sessionId + "/ctl";
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", path});
proc.waitForStarted(3000);
proc.write("resume");
proc.closeWriteChannel();
proc.waitForFinished(3000);
if (proc.exitCode() == 0) {
refreshSessions();
return true;
}
return false;
}
bool Ollie9pClient::isSessionPaused(const QString &sessionId) const
{
for (const QVariant &v : m_sessions) {
const QVariantMap s = v.toMap();
if (s.value("id").toString() == sessionId)
return s.value("paused").toBool();
}
return false;
}
QString Ollie9pClient::getConfig()
{
if (m_activeSessionId.isEmpty()) return {};
QByteArray out = run9p({"read", agentPath() + "/cfg"});
return QString::fromUtf8(out);
}
QStringList Ollie9pClient::getAgents(const QString &sessionId)
{
if (sessionId.isEmpty()) return {};
// Use immutable ID — the 9P namespace resolves it via alias.
QByteArray out = run9p({"ls", "session/" + sessionId + "/agent"});
QString raw = QString::fromUtf8(out).trimmed();
if (raw.isEmpty()) return {};
QStringList all = raw.split('\n', Qt::SkipEmptyParts);
QStringList agents;
for (const QString &a : all) {
QString name = a.trimmed();
// "new" is the agent creation file, not an actual agent
if (name != "new")
agents.append(name);
}
return agents;
}
void Ollie9pClient::setActiveAgentId(const QString &agentId)
{
if (m_agentId == agentId) return;
stopStreams();
m_agentId = agentId;
m_activeState = "idle";
emit activeAgentIdChanged();
emit activeStateChanged();
}
void Ollie9pClient::switchAgent(const QString &sessionId, const QString &agentId)
{
qDebug() << "switchAgent" << sessionId << agentId << "prev session" << m_activeSessionId << "prev agent" << m_agentId;
if (m_activeSessionId == sessionId && m_agentId == agentId) return;
stopStreams();
m_activeSessionId = sessionId;
m_agentId = agentId;
// Use cached state from live tracking if available, otherwise default to idle
m_activeState = m_agentStateValues.value(agentKey(sessionId, agentId), "idle");
emit activeSessionIdChanged();
emit activeAgentIdChanged();
emit activeStateChanged();
startActiveAgentStreams();
}
void Ollie9pClient::loadRootBackends()
{
if (m_rootBackendsLoaded) return;
QByteArray out;
if (m_9p && m_9p->isConnected()) {
out = m_9p->read(QStringLiteral("backends"));
} else {
out = run9p({"read", "backends"});
}
QString raw = QString::fromUtf8(out).trimmed();
if (!raw.isEmpty()) {
m_availableBackends = raw.split('\n', Qt::SkipEmptyParts);
m_rootBackendsLoaded = true;
emit availableBackendsChanged();
}
emit rootBackendsLoadedChanged();
}
void Ollie9pClient::loadRootAgents()
{
if (m_rootAgentsLoaded) return;
QByteArray out;
if (m_9p && m_9p->isConnected()) {
out = m_9p->read(QStringLiteral("agents"));
} else {
out = run9p({"read", "agents"});
}
QString raw = QString::fromUtf8(out).trimmed();
if (!raw.isEmpty()) {
m_availableAgents = raw.split('\n', Qt::SkipEmptyParts);
m_rootAgentsLoaded = true;
emit availableAgentsChanged();
} else {
m_availableAgents = QStringList() << QStringLiteral("default");
m_rootAgentsLoaded = true;
emit availableAgentsChanged();
}
emit rootAgentsLoadedChanged();
}
QStringList Ollie9pClient::getAvailableModels(const QString &backend) const
{
if (!m_rootModelsLoaded) return {};
auto it = m_rootModels.find(backend);
if (it == m_rootModels.end()) return {};
return it.value().toStringList();
}
bool Ollie9pClient::createQuickSession()
{
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "rdwr", "session/new"});
proc.waitForStarted(3000);
proc.write("\n");
proc.closeWriteChannel();
proc.waitForFinished(5000);
return proc.exitCode() == 0;
}
QString Ollie9pClient::createAgent(const QString &sessionId, const QString &cwd, const QString &backend, const QString &model, const QString &agent, const QString &remote, const QString &agentAlias)
{
if (sessionId.isEmpty() || cwd.isEmpty()) return QStringLiteral("session ID and directory are required");
QStringList agentArgs;
agentArgs << "cwd=" + cwd;
if (!backend.isEmpty()) agentArgs << "backend=" + backend;
if (!model.isEmpty()) agentArgs << "model=" + model;
if (!agent.isEmpty()) agentArgs << "agent=" + agent;
if (!remote.isEmpty()) agentArgs << "remote=" + remote;
if (!agentAlias.isEmpty()) agentArgs << "name=" + agentAlias;
QProcess proc;
// Use immutable ID — the 9P namespace resolves it via alias.
proc.start(ninepBin(), {"-a", serverAddr(), "rdwr", "session/" + sessionId + "/agent/new"});
proc.waitForStarted(3000);
proc.write((agentArgs.join(" ") + "\n").toUtf8());
proc.closeWriteChannel();
proc.waitForFinished(5000);
if (proc.exitCode() != 0) {
QString err = QString::fromUtf8(proc.readAllStandardError()).trimmed();
if (err.isEmpty())
err = QString::fromUtf8(proc.readAllStandardOutput()).trimmed();
if (err.isEmpty())
err = QStringLiteral("agent creation failed");
qDebug() << "createAgent failed:" << err;
return err;
}
return QString();
}
bool Ollie9pClient::killAgent(const QString &sessionId, const QString &agentId)
{
if (sessionId.isEmpty() || agentId.isEmpty()) return false;
// Use immutable IDs — the 9P namespace resolves them via aliases.
QString path = "session/" + sessionId + "/agent/" + agentId + "/ctl";
QProcess proc;
proc.start(ninepBin(), {"-a", serverAddr(), "write", path});
proc.waitForStarted(3000);
proc.write("kill");
proc.closeWriteChannel();
proc.waitForFinished(3000);
return proc.exitCode() == 0;
}
bool Ollie9pClient::renameSession(const QString &sessionId, const QString &newName)
{
if (sessionId.isEmpty() || newName.isEmpty()) return false;
QString bin = ollie9pBin();
if (bin.isEmpty()) {
qDebug() << "renameSession: ollie-9p not found, cannot rename";
return false;
}
// Session names are mutable display names. Writing the name file triggers
// the rename. Use the immutable ID to address the session.
QProcess proc;
proc.setProgram(bin);
proc.setArguments({"-a", serverAddr(), "write", "session/" + sessionId + "/name"});
proc.start();
if (!proc.waitForStarted(3000)) {
qDebug() << "renameSession failed to start:" << proc.errorString();
return false;
}
proc.write((newName + "\n").toUtf8());
proc.closeWriteChannel();
proc.waitForFinished(5000);
if (proc.exitCode() != 0) {
qDebug() << "renameSession failed:" << QString::fromUtf8(proc.readAllStandardError()).trimmed();
return false;
}
// With immutable-ID paths, renaming no longer invalidates streams or
// the active selection. Just refresh the session list to pick up the
// new display name.
refreshSessions();
return true;
}
bool Ollie9pClient::renameAgent(const QString &sessionId, const QString &agentId, const QString &newName)
{
if (sessionId.isEmpty() || agentId.isEmpty() || newName.isEmpty()) return false;
QString bin = ollie9pBin();
if (bin.isEmpty()) {
qDebug() << "renameAgent: ollie-9p not found, cannot rename";
return false;
}
// Agent names are mutable display names. Write the name file directly
// using immutable IDs to address the path.
QProcess proc;
proc.setProgram(bin);
proc.setArguments({"-a", serverAddr(), "write",
"session/" + sessionId + "/agent/" + agentId + "/name"});
proc.start();
if (!proc.waitForStarted(3000)) {
qDebug() << "renameAgent failed to start:" << proc.errorString();
return false;
}
proc.write((newName + "\n").toUtf8());
proc.closeWriteChannel();
proc.waitForFinished(5000);
if (proc.exitCode() != 0) {
qDebug() << "renameAgent failed:" << QString::fromUtf8(proc.readAllStandardError()).trimmed();
return false;
}
// With immutable-ID paths, renaming no longer invalidates streams.
refreshSessions();
return true;
}
// --- Root data loading (lazy) ---
void Ollie9pClient::ensureRootDataLoaded()
{
if (!m_rootBackendsLoaded) loadRootBackends();
if (!m_rootAgentsLoaded) loadRootAgents();
if (!m_rootModelsLoaded) {
QByteArray out = run9p({"read", "models"});
QString raw = QString::fromUtf8(out);
if (!raw.isEmpty()) {
for (const QString &line : raw.split('\n')) {
int tab = line.indexOf('\t');
if (tab < 0) continue;
QString be = line.left(tab).trimmed();
QString mo = line.mid(tab + 1).trimmed();
if (!be.isEmpty() && !mo.isEmpty()) {
QStringList list = m_rootModels[be].toStringList();
list.append(mo);
m_rootModels[be] = QVariant(list);
}
}
m_rootModelsLoaded = true;
emit rootModelsLoadedChanged();
}
}
refreshSessions();
}
// --- Streaming ---
void Ollie9pClient::startActiveAgentStreams()
{
if (m_activeSessionId.isEmpty() || m_agentId.isEmpty()) return;
const QString srv = serverAddr();
const QString bin = ninepBin();
m_chat->start(bin, {"-a", srv, "read", agentPath() + "/chat"});
m_state->start(bin, {"-a", srv, "read", agentPath() + "/statewait"});
}
void Ollie9pClient::stopAgentStreams()
{
if (m_chat) m_chat->stop();
if (m_state) m_state->stop();
}
void Ollie9pClient::stopStreams()
{
// Daemon and per-agent connectivity monitoring are independent of the
// currently selected agent. Selection changes must not tear them down.
stopAgentStreams();
}
// --- Helpers ---
QString Ollie9pClient::agentPath() const
{
// Use immutable IDs — the 9P namespace resolves them via aliases.
return "session/" + m_activeSessionId + "/agent/" + m_agentId;
}
QByteArray Ollie9pClient::run9p(const QStringList &args)
{
QProcess proc;
QStringList fullArgs = {"-a", serverAddr()};
fullArgs.append(args);
proc.start(ninepBin(), fullArgs);
// Drain output while waiting. The log file can be up to 64KB; if the
// parent doesn't read, the child blocks on a full pipe and never exits,
// causing "QProcess: Destroyed while process is still running".
QByteArray out;
while (proc.state() != QProcess::NotRunning) {
if (proc.waitForReadyRead(100))
out += proc.readAllStandardOutput();
}
out += proc.readAllStandardOutput();
return out;
}