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ollie-kde/lib/capi.go

612 lines
12 KiB
Go

package main
/*
#include <stdlib.h>
#include <stdint.h>
// Callback typedefs — set by the C++ daemon to receive push events.
typedef void (*ollie_state_cb)(const char *session_id, const char *state);
typedef void (*ollie_chat_cb)(const char *session_id, int64_t offset, const char *text, int len);
// Trampolines: cgo cannot call function pointers directly from Go.
static inline void ollie_state_cb_invoke(ollie_state_cb cb, const char *sid, const char *state) {
if (cb) cb(sid, state);
}
static inline void ollie_chat_cb_invoke(ollie_chat_cb cb, const char *sid, int64_t offset, const char *text, int len) {
if (cb) cb(sid, offset, text, len);
}
*/
import "C"
import (
"context"
"encoding/json"
"fmt"
"os"
"sync"
"unsafe"
"ollie/pkg/agent"
"ollie/pkg/backend"
"ollie/pkg/config"
"ollie/pkg/env"
"ollie/pkg/paths"
"ollie/pkg/tools"
"ollie/pkg/tools/execute"
)
// --- Global state ---
var (
mu sync.RWMutex
sessions map[string]*managedSession
stateCB C.ollie_state_cb
chatCB C.ollie_chat_cb
)
// managedSession wraps a Core with its context and metadata.
type managedSession struct {
core agent.Core
ctx context.Context
cancel context.CancelFunc
id string
agent string
log []byte
logMu sync.Mutex
peers map[string]bool
}
// --- Lifecycle ---
//export ollie_init
func ollie_init(configPath *C.char) C.int {
env.EnsureDefaults()
mu.Lock()
sessions = make(map[string]*managedSession)
mu.Unlock()
return 0
}
//export ollie_shutdown
func ollie_shutdown() {
mu.Lock()
for id, sess := range sessions {
sess.core.Interrupt(agent.ErrInterrupted)
sess.core.Close()
sess.cancel()
delete(sessions, id)
}
mu.Unlock()
}
// --- Sessions ---
//export ollie_create_session
func ollie_create_session(cwdC *C.char, backendC *C.char, modelC *C.char, agentC *C.char, outID **C.char) C.int {
cwd := C.GoString(cwdC)
backendName := C.GoString(backendC)
modelName := C.GoString(modelC)
agentName := C.GoString(agentC)
if cwd == "" {
cwd, _ = os.Getwd()
}
cwd = paths.ExpandHome(os.ExpandEnv(cwd))
if agentName == "" {
agentName = "default"
if v := os.Getenv("OLLIE_DEFAULT_AGENT"); v != "" {
agentName = v
}
}
sessID := agent.NewSessionID()
// Load agent config
agentsDir := paths.CfgDir() + "/agents"
var cfg *config.Config
cfgPath := agent.AgentConfigPath(agentsDir, agentName)
if f, err := os.Open(cfgPath); err == nil {
cfg, _ = config.Load(f)
f.Close()
}
// Resolve backend
if backendName == "" && cfg != nil && cfg.Backend != "" {
backendName = cfg.Backend
}
be, err := backend.NewWithName(backendName)
if err != nil {
return -1
}
// Resolve model
if modelName == "" && cfg != nil && cfg.Model != "" {
modelName = cfg.Model
}
if modelName == "" {
modelName = os.Getenv("OLLIE_MODEL")
}
if modelName != "" {
be.SetModel(modelName)
}
// Sessions dir
sessionsDir := paths.DataDir() + "/sessions"
os.MkdirAll(sessionsDir, 0700)
// Build dispatcher + runtime
newDisp := tools.NewDispatcherFunc(map[string]func() tools.Server{
"execute": execute.Decl(cwd),
})
rt := agent.BuildRuntime(cfg, newDisp(), cwd, []string{"OLLIE_SESSION_ID=" + sessID})
// Create the agent core
core := agent.NewAgentCore(agent.AgentCoreConfig{
Backend: be,
AgentName: agentName,
AgentsDir: agentsDir,
SessionsDir: sessionsDir,
SessionID: sessID,
CWD: cwd,
Runtime: rt,
})
ctx, cancel := context.WithCancel(context.Background())
sess := &managedSession{
core: core,
ctx: ctx,
cancel: cancel,
id: sessID,
agent: agentName,
}
// Subscribe to events for the chat log + callback dispatch
core.Bus().Subscribe("event", func(ev agent.Event) {
var text string
switch ev.Role {
case "assistant":
text = ev.Content
case "info":
text = "[info] " + ev.Content
case "tool":
text = "[tool:" + ev.Name + "] " + ev.Content
default:
text = "[" + ev.Role + "] " + ev.Content
}
if text == "" {
return
}
sess.logMu.Lock()
offset := int64(len(sess.log))
sess.log = append(sess.log, []byte(text)...)
sess.logMu.Unlock()
if chatCB != nil {
cID := C.CString(sessID)
cText := C.CString(text)
C.ollie_chat_cb_invoke(chatCB, cID, C.int64_t(offset), cText, C.int(len(text)))
C.free(unsafe.Pointer(cID))
C.free(unsafe.Pointer(cText))
}
})
// Watch state changes in a goroutine
go func() {
current := "idle"
for {
next, ok := core.WaitChange(ctx, agent.WatchState, current)
if !ok {
return
}
current = next
if stateCB != nil {
cID := C.CString(sessID)
cState := C.CString(current)
C.ollie_state_cb_invoke(stateCB, cID, cState)
C.free(unsafe.Pointer(cID))
C.free(unsafe.Pointer(cState))
}
}
}()
mu.Lock()
sessions[sessID] = sess
mu.Unlock()
*outID = C.CString(sessID)
return 0
}
//export ollie_kill_session
func ollie_kill_session(sessionIDC *C.char) C.int {
id := C.GoString(sessionIDC)
mu.Lock()
sess, ok := sessions[id]
if !ok {
mu.Unlock()
return -1
}
delete(sessions, id)
mu.Unlock()
sess.core.Interrupt(agent.ErrInterrupted)
sess.core.Close()
sess.cancel()
return 0
}
//export ollie_rename_session
func ollie_rename_session(sessionIDC *C.char, newNameC *C.char) C.int {
id := C.GoString(sessionIDC)
newName := C.GoString(newNameC)
mu.Lock()
sess, ok := sessions[id]
if !ok {
mu.Unlock()
return -1
}
delete(sessions, id)
sess.id = newName
sessions[newName] = sess
mu.Unlock()
if err := sess.core.SetSessionID(newName); err != nil {
mu.Lock()
delete(sessions, newName)
sess.id = id
sessions[id] = sess
mu.Unlock()
return -1
}
return 0
}
//export ollie_list_sessions
func ollie_list_sessions(outBuf **C.char) C.int {
mu.RLock()
defer mu.RUnlock()
var result string
for id, sess := range sessions {
result += fmt.Sprintf("%s\t%s\t%s\t%s\n",
id, sess.core.State(), sess.core.ModelName(), sess.agent)
}
*outBuf = C.CString(result)
return C.int(len(sessions))
}
// --- Interaction ---
//export ollie_submit
func ollie_submit(sessionIDC *C.char, promptC *C.char) C.int {
id := C.GoString(sessionIDC)
prompt := C.GoString(promptC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
go sess.core.Submit(sess.ctx, prompt)
return 0
}
//export ollie_interrupt
func ollie_interrupt(sessionIDC *C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
sess.core.Interrupt(agent.ErrInterrupted)
return 0
}
// --- State queries ---
//export ollie_get_state
func ollie_get_state(sessionIDC *C.char, outState **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
*outState = C.CString(sess.core.State())
return 0
}
//export ollie_get_chat
func ollie_get_chat(sessionIDC *C.char, offset C.int64_t, outText **C.char, outNewOffset *C.int64_t) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
sess.logMu.Lock()
off := int64(offset)
if off < 0 {
off = 0
}
if off > int64(len(sess.log)) {
off = int64(len(sess.log))
}
text := string(sess.log[off:])
newOff := int64(len(sess.log))
sess.logMu.Unlock()
*outText = C.CString(text)
*outNewOffset = C.int64_t(newOff)
return 0
}
//export ollie_get_usage
func ollie_get_usage(sessionIDC *C.char, out **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
*out = C.CString(sess.core.Usage())
return 0
}
//export ollie_get_cost
func ollie_get_cost(sessionIDC *C.char, out **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
*out = C.CString(sess.core.Cost())
return 0
}
//export ollie_get_config
func ollie_get_config(sessionIDC *C.char, outBuf **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
// Expose key=value pairs for session config
var result string
result += "model=" + sess.core.ModelName() + "\n"
result += "backend=" + sess.core.BackendName() + "\n"
result += "agent=" + sess.agent + "\n"
result += "cwd=" + sess.core.CWD() + "\n"
result += "state=" + sess.core.State() + "\n"
*outBuf = C.CString(result)
return 0
}
//export ollie_set_config
func ollie_set_config(sessionIDC *C.char, keyC *C.char, valueC *C.char) C.int {
id := C.GoString(sessionIDC)
key := C.GoString(keyC)
value := C.GoString(valueC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
switch key {
case "model":
// Submit a /model command to change model
sess.core.Submit(sess.ctx, "/model "+value)
case "cwd":
if err := sess.core.SetCWD(value); err != nil {
return -1
}
default:
return -1 // unknown key
}
return 0
}
//export ollie_get_context
func ollie_get_context(sessionIDC *C.char, outBuf **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
// Return context as JSONL (one JSON message per line)
msgs := sess.core.Context()
var result string
for _, msg := range msgs {
data, err := json.Marshal(msg)
if err != nil {
continue
}
result += string(data) + "\n"
}
*outBuf = C.CString(result)
return 0
}
// --- Peers ---
//export ollie_peer_add
func ollie_peer_add(sessionIDC *C.char, peerIDC *C.char) C.int {
id := C.GoString(sessionIDC)
peerID := C.GoString(peerIDC)
mu.RLock()
_, ok := sessions[id]
_, peerOk := sessions[peerID]
mu.RUnlock()
if !ok || !peerOk {
return -1
}
mu.Lock()
sess := sessions[id]
if sess.peers == nil {
sess.peers = make(map[string]bool)
}
sess.peers[peerID] = true
mu.Unlock()
return 0
}
//export ollie_peer_remove
func ollie_peer_remove(sessionIDC *C.char, peerIDC *C.char) C.int {
id := C.GoString(sessionIDC)
peerID := C.GoString(peerIDC)
mu.Lock()
sess, ok := sessions[id]
if !ok {
mu.Unlock()
return -1
}
delete(sess.peers, peerID)
mu.Unlock()
return 0
}
//export ollie_peer_list
func ollie_peer_list(sessionIDC *C.char, outBuf **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
var result string
for peerID := range sess.peers {
result += peerID + "\n"
}
*outBuf = C.CString(result)
return C.int(len(sess.peers))
}
//export ollie_peer_submit
func ollie_peer_submit(sessionIDC *C.char, peerIDC *C.char, promptC *C.char) C.int {
id := C.GoString(sessionIDC)
peerID := C.GoString(peerIDC)
prompt := C.GoString(promptC)
mu.RLock()
sess, ok := sessions[id]
peer, peerOk := sessions[peerID]
mu.RUnlock()
if !ok || !peerOk {
return -1
}
// Verify peer is registered
if !sess.peers[peerID] {
return -1
}
// Submit to the peer session
go peer.core.Submit(peer.ctx, prompt)
return 0
}
// --- Backends/models/agents ---
//export ollie_list_backends
func ollie_list_backends(out **C.char) C.int {
backends := "ollama\nopenai\nopenrouter\nanthropic\ncopilot\nkiro\ngemini\n"
*out = C.CString(backends)
return 7
}
//export ollie_list_models
func ollie_list_models(sessionIDC *C.char, out **C.char) C.int {
id := C.GoString(sessionIDC)
mu.RLock()
sess, ok := sessions[id]
mu.RUnlock()
if !ok {
return -1
}
*out = C.CString(sess.core.ListModels())
return 0
}
//export ollie_list_agents
func ollie_list_agents(out **C.char) C.int {
var result string
var count int
for _, dir := range agent.AgentsDirs() {
entries, err := os.ReadDir(dir)
if err != nil {
continue
}
for _, e := range entries {
name := e.Name()
if len(name) > 5 && name[len(name)-5:] == ".json" {
result += name[:len(name)-5] + "\n"
count++
}
}
}
*out = C.CString(result)
return C.int(count)
}
// --- Callbacks ---
//export ollie_on_state_change
func ollie_on_state_change(cb C.ollie_state_cb) {
stateCB = cb
}
//export ollie_on_chat_update
func ollie_on_chat_update(cb C.ollie_chat_cb) {
chatCB = cb
}
// --- Memory ---
//export ollie_free
func ollie_free(ptr *C.char) {
C.free(unsafe.Pointer(ptr))
}
// main is required for c-shared but never called.
func main() {}