Agent connections no longer retry on their own. When an agent is killed, the connection goes to Disconnected and stays there. reconcileAgentConnections (triggered by refreshSessions) is the sole authority for creating/removing connections. For the happy path (probe returns normally), the connection immediately re-probes without a timer delay. |
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|---|---|---|
| .. | ||
| chatblockmodel.cpp | ||
| chatblockmodel.h | ||
| main.cpp | ||
| main.qml | ||
| ninepconnection.cpp | ||
| ninepconnection.h | ||
| ollie.svg | ||
| ollie9pclient.cpp | ||
| ollie9pclient.h | ||
| org.ollie.gui.desktop | ||
| qml.qrc | ||
| streamfsm.cpp | ||
| streamfsm.h | ||
| thememanager.cpp | ||
| thememanager.h | ||