diff --git a/gui/ninepconnection.cpp b/gui/ninepconnection.cpp index 50fafb4..b0449d8 100644 --- a/gui/ninepconnection.cpp +++ b/gui/ninepconnection.cpp @@ -9,12 +9,16 @@ * Disconnected | EvStart | | Connecting | spawnProcess * Connecting | EvOpenMarker | | Connected | emit connected * Connecting | EvExitFail | canRetry | RetryWait | scheduleRetry - * Connecting | EvExitFail | !canRetry | Disconnected | emit disconnected + * Connecting | EvExitFail | !canRetry | Disconnected | * Connected | EvExitOk | | Connected | scheduleRetry (silent) - * Connected | EvExitFail | canRetry | RetryWait | scheduleRetry + * Connected | EvExitFail | canRetry | RetryWait | emit disconnected, scheduleRetry * Connected | EvExitFail | !canRetry | Disconnected | emit disconnected * RetryWait | EvRetryTimer | | Connecting | spawnProcess - * Any | EvStop | | Disconnected | killProcess, emit disconnected + * Any | EvStop | | Disconnected | killProcess, emit disconnected (if was Connected) + * + * Signals: + * - connected: emitted when entering Connected from any other state + * - disconnected: emitted when leaving Connected for any other state */ NinePConnection::NinePConnection(QObject *parent) @@ -117,7 +121,7 @@ void NinePConnection::enter(State state) if (state == Connected && prev != Connected) emit connected(); - else if (state == Disconnected && prev != Disconnected) + else if (prev == Connected && state != Connected) emit disconnected(); }