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Levi Neely 78e5416550 core: freeloader infrastructure — turnError hook, ToolUnsupportedError, prompt.prev, MemoryStore
- backend: ToolUnsupportedError type, isToolUnsupported detector (400/422)
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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README.md

ollie

A Go library for building agentic systems. Provides a sandboxed execute_code tool, a common LLM backend interface, and a skill system for domain-specific capabilities.

Works well with anvillm, which provides a skill system, tool scripts, and multi-agent infrastructure.

The reference frontend is ollie-tui, a terminal UI built on top of this library.

Primitives

agent.Core — the central interface for a running agent session. Exposes Submit (send a prompt, stream events back), Interrupt, Inject, Queue/PopQueue (buffered prompt delivery), State, Reply, SystemPrompt, Usage, CtxSz, ListModels, CWD/SetCWD, SetSessionID, IsRunning, and Close.

agent.Session — the conversation turn accumulator. Tracks message history, token usage, context compaction, and session persistence. Supports compact (summarize-and-truncate) and PreCompactionSnapshot.

agent.AgentEnv — wires together a backend, tool dispatcher, config, and hooks into the environment passed to NewAgentCore. Built via BuildAgentEnv.

agent.Hooks — lifecycle callbacks (agentSpawn, preTurn, postTurn, preCompact, postCompact) executed as shell commands with a JSON payload. Run via Hooks.Run.

backend.Backend — the LLM interface: ChatStream, Models, ContextLength, Name, Model/SetModel, DefaultModel. Implementations: Ollama, OpenAI-compatible, Anthropic, Copilot, Kiro.

tools.Server — interface for a tool provider: ListTools, CallTool, Close. The only built-in implementation is execute.Server. Custom servers implement this interface directly.

tools.Dispatcher — routes tool calls to the correct server by name. Built via NewDispatcher or NewDispatcherFunc (from a map of Decl factories). Supports AddServer, GetServer, ListTools, Dispatch.

Packages

pkg/agent/           — Core interface, agent loop, session management
pkg/backend/         — Backend interface + implementations (Ollama, OpenAI, Anthropic, Copilot, Kiro)
pkg/config/          — Config struct and loader
pkg/env/             — Environment variable loading (env file + shell)
pkg/log/             — Structured logging
pkg/paths/           — Config and data directory resolution
pkg/skills/          — Skill file discovery and loading
pkg/store/           — Store interfaces and implementations (FlatDir, Session, Batch, Skill)
pkg/tools/           — Server and Dispatcher interfaces; tool definitions
pkg/tools/execute/   — execute.Server: execute_code

Install

mk

No build step — ollie-core is a library.

Configuration

Config file: ~/.config/ollie/config.json

{
  "hooks": {
    "agentSpawn": [
      "bd prime 2>/dev/null || true"
    ],
    "preTurn": [
      "$OLLIE/x/prime tools-file",
      "$OLLIE/x/prime tools-reasoning",
      "$OLLIE/x/prime tools-memory",
      "$OLLIE/x/prime tools-subagent"
    ],
    "postTurn": ["true"]
  }
}

Hook values accept a string or an array of strings. Commands run in order; each command's stdout is appended to the system prompt context. Exit code 2 blocks the triggering action; any other non-zero exit is a non-blocking warning.

System prompt

The base system prompt is loaded from SYSTEM_PROMPT.md (in ~/.config/ollie/prompts/) by Go at session creation via BuildAgentEnv. Tool-specific prompts are injected via preTurn hooks using the prime script ($OLLIE/x/prime <name>), which reads a file from p/ and writes it to stdout with environment variable substitution. The fully assembled result is readable at s/<id>/systemprompt.

Sandbox config: ~/.config/ollie/sandbox/<name>.yaml

Controls landrun sandboxing for execute_code. Created automatically with defaults on first run. See the file header for documentation.

Tools

One built-in tool via execute.Server:

execute_code — run a pipeline of one or more stages in a sandbox. Stages run sequentially, each stage's stdout fed to the next stage's stdin. A single stage is the degenerate case and returns raw output. Each stage is {code, language} for inline code, {tool, args} for a named script (language from shebang), or {parallel: [...]} for concurrent fan-out. Supported inline languages: bash (default), python3, perl, lua, awk, sed, jq, ed, expect, bc. Accepts timeout (per stage, default 30s) and sandbox (default: default).

Session lifecycle

NewAgentCore creates /tmp/ollie/{sessionID} when a session starts. Core.Close() removes it. Callers must call Close() when tearing down a session — olliesrv does this in killSession and on server shutdown.

Additional capabilities (file I/O, memory, reasoning, task planning, sub-agents) are implemented as tool scripts in OLLIE_TOOLS_PATH, invoked via execute_code {tool} steps.

Each tool server exports a Decl function that returns a func() tools.Server factory. execute.Decl(cwd) accepts a working directory used as cmd.Dir for sandboxed commands and for {CWD} expansion in the sandbox config; pass "" to fall back to os.Getwd(). Frontends register servers by passing Decl results to tools.NewDispatcherFunc. Adding a new tool means implementing tools.Server, exporting a Decl function, and registering it — no frontend changes required.

Skills

Skills are domain-specific knowledge files served from the ollie 9P mount (sk/ directory).

# Discover
ls ${OLLIE:-$HOME/mnt/ollie}/sk/
grep -li <keyword> ${OLLIE:-$HOME/mnt/ollie}/sk/*.md

# Load
cat ${OLLIE:-$HOME/mnt/ollie}/sk/<name>.md

Skills are sourced from OLLIE_SKILLS_PATH (default: ~/.config/ollie/skills/). The sk/ directory in the mount exposes them as flat <name>.md files.

License

GPLv3