BeadState duplicated what execute_code already provides via tool scripts. Removed it entirely. Added SystemPrompt field to agent.Config, prepended as a system message each loop iteration. Built-in prompt covers execute_code usage, sandbox behavior, and skill discovery. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| loop.go | ||
| session.go | ||
| state.go | ||