Commit Graph

13 Commits

Author SHA1 Message Date
Levi Neely 75e00d438c Add chat history scrolling via PageUp/PageDown and ctrl+u/ctrl+d
Configure viewport keymap to use page-based scroll keys only, leaving
up/down arrows free for textarea cursor movement. Viewport is now
initialized once with the custom keymap and resized (not recreated)
on window resize. Key messages are routed to both viewport and textarea.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:24:19 +02:00
Levi Neely b59b9d9e31 Prohibit narration: call execute_code, don't describe it
Small models were writing markdown code blocks describing what they
would run instead of actually calling the tool. Explicitly forbid
this pattern in the system prompt.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:11:15 +02:00
Levi Neely 715d68f974 Fix skill discovery instructions: must use 'tool' field, not 'code'
Model was putting discover_skill.sh in the 'code' field and running
it as inline bash. Explicitly state that 'tool' field is required for
discover_skill.sh and load_skill.sh, and that 'code' must not be used
for them.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:05:13 +02:00
Levi Neely 75cadfeb53 Soften planning prompt: execute_code only when needed
The previous wording implied execute_code was always required after
planning. Clarified that the model should begin executing immediately,
using execute_code only if the step requires it.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:02:54 +02:00
Levi Neely cf56df2ba0 Show tool invocations in chat; fix planning loop stall
Emit a 'call' message before each tool execution so the UI shows
execute_code(...) with full args before the result. Result lines
are now indented with '= ' to visually pair with the call.

System prompt now explicitly says to call execute_code immediately
after planning, without pausing for confirmation, to prevent smaller
models stalling after the planning step.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:02:31 +02:00
Levi Neely f2f61ee6be Make system prompt more prescriptive for smaller models
Replace high-level principles with explicit rules: when to call
execute_code, exact invocation syntax for all three modes, and
a numbered sequence (discover skills → plan → execute) that
smaller models can follow without inferring intent.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:55:43 +02:00
Levi Neely 73b13451a0 Enforce planning and skill discovery in system prompt
Agent must discover and load relevant skills before acting on any task,
re-running discovery when domain shifts. Agent must also produce a
numbered plan before executing, and revise it if steps fail.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:44:56 +02:00
Levi Neely 6877d6b951 Default config to ~/.config/ollie/config.json
Fall back to the default path silently if the file does not exist.
Only fatal on a missing/invalid config if the path was explicitly
provided as a CLI argument.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:36:56 +02:00
Levi Neely 6c9f056ed8 Wrap display lines to viewport width
Extract renderDisplay() to word-wrap each line at the viewport width
before setting content. Re-wrap on terminal resize. Fixes tool output
and long bot responses being truncated at the viewport edge.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:27:56 +02:00
Levi Neely 07a212884a Add system prompt; delete BeadState
BeadState duplicated what execute_code already provides via tool scripts.
Removed it entirely. Added SystemPrompt field to agent.Config, prepended
as a system message each loop iteration. Built-in prompt covers
execute_code usage, sandbox behavior, and skill discovery.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:18:40 +02:00
Levi Neely 06ccc80da6 Remove MCP layer; execute_code is the sole built-in tool
Drop ollie/mcp, ollie/tools, ollie/ollama packages. Config now only
carries hooks. main.go wires a single execute_code tool directly to
the agent loop — no MCP discovery or dispatch needed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 23:13:05 +02:00
Levi Neely 25cc7a8c33 Wire agent loop into TUI: replace ad-hoc ollama loop with backend+agent
main.go now uses backend.New() for LLM selection (OLLIE_BACKEND env),
agent.Loop for observe/decide/act/update/terminate, and ollie/exec for
built-in execute_code. Multi-turn sessions persist across user inputs.
MCP tools route through mcpExecutor; unknown tools fall back to built-in.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 22:57:08 +02:00
Levi Neely 12b8950ea5 Initial commit 2026-02-21 20:47:38 +01:00