- Pass caller context into Executor.Execute so cancellation reaches
the subprocess immediately
- Use Setpgid + SIGKILL on process group to kill grandchild processes
- Add context to ToolExecutor signature and thread it through dispatch
- Reset agent state to idle after drainAgent
- Rollback incomplete session turn on interrupt
Add agent/context.go with a ContextBuilder that enforces a character budget
(soft + hard) over the assembled history, evicting oldest non-system messages
first and replacing large tool outputs with truncated summaries.
Update agent/session.go to use ContextBuilder in History(), so the loop
always sees a bounded context window regardless of how many steps have run.
The budget defaults are:
- SoftLimit: 24000 chars (~6k tokens at 4 chars/token)
- HardLimit: 96000 chars (~24k tokens)
- MaxToolOutputChars: 2000
- TailMessages: 6 (always keep last N messages verbatim)
All limits are configurable via ContextConfig.
main.go now uses backend.New() for LLM selection (OLLIE_BACKEND env),
agent.Loop for observe/decide/act/update/terminate, and ollie/exec for
built-in execute_code. Multi-turn sessions persist across user inputs.
MCP tools route through mcpExecutor; unknown tools fall back to built-in.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements the core agent loop with two state backends:
- Session: ephemeral in-memory, lives for one process lifetime
- BeadState: bead-backed via 9beads tool scripts (claim/read/complete)
Loop is backend-agnostic; takes a ToolExecutor and emits OutputMsgs.
MaxSteps defaults to 1 for simple prompts; callers set higher for tasks.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>