docs: credit eaburns's devdraw/acme as the source of the Wayland warp technique
Reword from 'following'/'taken from' to 'sourced from' — the pointer-constraints warp technique was drawn from eaburns's Wayland devdraw/acme, not tracked or lifted wholesale.
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@ -216,7 +216,7 @@ through a list.
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or focus-move), the pointer is warped to the centre of the new pane so the
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mouse stays where your attention is — the same cursor-follows-focus feel as
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acme. On X11 this is a direct `QCursor::setPos`; on Wayland (which forbids
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that) it uses the pointer-constraints protocol, following
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that) it uses the pointer-constraints protocol, a technique sourced from
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[eaburns's Wayland devdraw/acme](https://github.com/eaburns/plan9port/tree/wayland).
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- **Configure:** drop a `radials.json` at `~/.config/deft/radials.json` to
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replace the built-in tree; when it is absent, empty, or invalid, the built-in
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@ -9,8 +9,8 @@
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* sanctioned way to reposition the cursor is zwp_pointer_constraints_v1: lock
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* the pointer to the surface it is already over, set a surface-local position
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* hint, then release the lock — the compositor warps the pointer to the hint on
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* unlock (this is how eaburns's Wayland implementation of devdraw/acme moves
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* the cursor: https://github.com/eaburns/plan9port/tree/wayland).
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* unlock (technique sourced from eaburns's Wayland implementation of
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* devdraw/acme: https://github.com/eaburns/plan9port/tree/wayland).
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*
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* Kate's split panes are child widgets of a single top-level window, i.e. one
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* wl_surface, so moving the pointer between panes is a warp *within* that
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