Perf: parallelize the full-N palette scan across the thread pool

PaletteModel::rebuild splits the bulk score-only scan into per-thread
chunks via QtConcurrent::blockingMapped when item count exceeds
kParallelThreshold (10000). The scan is a pure map over read-only data
(FuzzyRanker::score is a stateless static; m_items not mutated); chunks
are concatenated in order and finalizeVisible imposes a deterministic
sort, so the result is bit-identical to the serial path regardless of
thread timing. Incremental (type-forward) path stays serial — it only
touches <=1000 items.

First-scan at 397k symbols (mobydick, 16 cores): ~373ms -> ~61ms.
Link Qt6::Concurrent into the palette lib. New test
parallelScanIsCorrectAndDeterministic (40k items) guards correctness.
This commit is contained in:
Levi Neely 2026-10-08 11:38:32 +02:00
parent 1caa8d2221
commit 00f81f7f56
4 changed files with 95 additions and 10 deletions

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@ -104,9 +104,13 @@ Measured on mobydick (397k symbols, RelWithDebInfo, type-forward):
| `serv` | 704 ms | **1.4 ms** | | `serv` | 704 ms | **1.4 ms** |
| `server` | 198 ms | **0.8 ms** | | `server` | 198 ms | **0.8 ms** |
The one remaining O(N) cost is the single first scan at the 2nd char (~370 ms at The one remaining O(N) cost is the single first scan at the 2nd char. It is now
397k), absorbed by the 80 ms debounce during a typing burst. Parallelising that **parallelised** across the thread pool (`QtConcurrent::blockingMapped` over
bulk scan (QtConcurrent across cores) is an optional future ~8× on that one hit. per-thread chunks in `PaletteModel::rebuild`, above `kParallelThreshold = 10000`
items). The scan is a pure map over read-only data, concatenated in chunk order
and sorted deterministically, so the result is identical to the serial path
regardless of thread timing. Measured first-scan at 397k symbols: **~373 ms →
~61 ms** (16 cores). Everything after is incremental (<2 ms).
## Indexing off the UI thread (done) ## Indexing off the UI thread (done)

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@ -6,7 +6,7 @@ add_library(palette STATIC
frecencystore.cpp frecencystore.cpp
frecencystore.h frecencystore.h
) )
target_link_libraries(palette PUBLIC fuzzyranker Qt6::Core Qt6::Gui Qt6::Widgets) target_link_libraries(palette PUBLIC fuzzyranker Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Concurrent)
target_include_directories(palette PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_include_directories(palette PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
if(Qt6Test_FOUND) if(Qt6Test_FOUND)

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@ -4,8 +4,11 @@
#include "palettemodel.h" #include "palettemodel.h"
#include <QPoint> #include <QPoint>
#include <QThread>
#include <QtConcurrent/QtConcurrentMap>
#include <algorithm> #include <algorithm>
#include <vector>
namespace katecustom namespace katecustom
{ {
@ -23,6 +26,10 @@ constexpr int kMaxVisible = 1000;
// useless. Below this, the palette shows the (capped) full list unranked; the // useless. Below this, the palette shows the (capped) full list unranked; the
// first real scan only runs once the query is selective enough to matter. // first real scan only runs once the query is selective enough to matter.
constexpr int kMinQueryChars = 2; constexpr int kMinQueryChars = 2;
// Below this many items, the full scan runs serially — thread dispatch overhead
// is not worth it. Above it, the scan is split across the thread pool.
constexpr int kParallelThreshold = 10000;
} // namespace } // namespace
PaletteModel::PaletteModel(QObject *parent) PaletteModel::PaletteModel(QObject *parent)
@ -71,15 +78,51 @@ void PaletteModel::setQuery(const QString &query)
void PaletteModel::rebuild() void PaletteModel::rebuild()
{ {
const QList<QString> needles = FuzzyRanker::tokenize(m_query); const QList<QString> needles = FuzzyRanker::tokenize(m_query);
const int n = m_items.size();
m_scored.clear(); m_scored.clear();
for (int i = 0; i < m_items.size(); ++i) {
const PaletteItem &item = m_items.at(i); auto scoreRange = [this, &needles](int lo, int hi) {
// Score-only (no ranges) for the bulk scan — the hot path at large N. std::vector<Scored> local;
const MatchResult r = FuzzyRanker::score(item.label, needles, /*withRanges=*/false); for (int i = lo; i < hi; ++i) {
if (r.matched) { // Score-only (no ranges) for the bulk scan — the hot path at large N.
m_scored.push_back({i, r.score + item.frecency}); const MatchResult r =
FuzzyRanker::score(m_items.at(i).label, needles, /*withRanges=*/false);
if (r.matched) {
local.push_back({i, r.score + m_items.at(i).frecency});
}
}
return local;
};
if (n < kParallelThreshold) {
m_scored = scoreRange(0, n);
} else {
// Split [0, n) into one chunk per hardware thread and score the chunks
// in parallel. The scan is a pure map over read-only data
// (FuzzyRanker::score is a stateless static; m_items is not mutated), so
// chunks are independent. Each returns its own vector; we concatenate in
// chunk order and let finalizeVisible() impose the deterministic sort —
// so the result does not depend on thread timing.
const int threads = qMax(1, QThread::idealThreadCount());
const int chunk = (n + threads - 1) / threads;
struct Range { int lo; int hi; };
QList<Range> ranges;
for (int lo = 0; lo < n; lo += chunk) {
ranges.push_back({lo, qMin(lo + chunk, n)});
}
const QList<std::vector<Scored>> parts = QtConcurrent::blockingMapped(
ranges, [&scoreRange](const Range &r) { return scoreRange(r.lo, r.hi); });
int total = 0;
for (const auto &p : parts) {
total += static_cast<int>(p.size());
}
m_scored.reserve(total);
for (const auto &p : parts) {
m_scored.insert(m_scored.end(), p.begin(), p.end());
} }
} }
finalizeVisible(needles); finalizeVisible(needles);
} }

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@ -237,6 +237,44 @@ private Q_SLOTS:
QCOMPARE(m.index(0, 0).data(PaletteModel::LabelRole).toString(), QCOMPARE(m.index(0, 0).data(PaletteModel::LabelRole).toString(),
QStringLiteral("alpha")); QStringLiteral("alpha"));
} }
// Above the parallel threshold the bulk scan is split across the thread
// pool. The result must be identical and deterministic regardless of
// threading: a known needle in a sea of non-matches yields exactly the
// planted matches, in deterministic (source) order.
void parallelScanIsCorrectAndDeterministic()
{
QList<PaletteItem> items;
const int n = 40000; // well above kParallelThreshold (10000)
for (int i = 0; i < n; ++i) {
// Every 1000th item contains the needle "zebra"; the rest do not.
const bool planted = (i % 1000 == 0);
items.push_back({QString::number(i),
planted ? QStringLiteral("zebra_%1").arg(i)
: QStringLiteral("filler_%1").arg(i),
QString(), 0});
}
PaletteModel m;
m.setItems(items);
m.setQuery(QStringLiteral("zebra"));
const int expected = n / 1000; // 40 planted matches
QCOMPARE(m.rowCount(), expected);
// Deterministic: the kept ids match the planted set, and re-running the
// same query twice yields the same order.
QStringList first;
for (int r = 0; r < m.rowCount(); ++r) {
first << m.index(r, 0).data(PaletteModel::IdRole).toString();
}
m.setQuery(QString());
m.setQuery(QStringLiteral("zebra"));
QStringList second;
for (int r = 0; r < m.rowCount(); ++r) {
second << m.index(r, 0).data(PaletteModel::IdRole).toString();
}
QCOMPARE(first, second);
}
}; };
QTEST_MAIN(TestPaletteModel) QTEST_MAIN(TestPaletteModel)